#!/usr/bin/env python3 # -*- coding: UTF-8 -*- import os import base64 import glob from pyquery import PyQuery import logging logger = logging.getLogger(__name__) LIB_PATH = os.path.dirname(os.path.abspath(__file__)) STATIC_PATH = os.path.join(LIB_PATH, 'static') HTML_FILE = os.path.join(STATIC_PATH, 'TP_INDEX.html') TIME_HTML_FILE = os.path.join(STATIC_PATH, 'TP_TIME.html') FRIEND_AVATAR_CSS_FILE = os.path.join(STATIC_PATH, 'avatar.css.tpl') try: from csscompressor import compress as css_compress except ImportError: css_compress = lambda x: x from .msg import * from .common.textutil import ensure_unicode, get_file_b64 from .common.progress import ProgressReporter from .common.timer import timing from .smiley import SmileyProvider from .msgslice import MessageSlicerByTime, MessageSlicerBySize TEMPLATES_FILES = {TYPE_MSG: "TP_MSG", TYPE_IMG: "TP_IMG", TYPE_SPEAK: "TP_SPEAK", TYPE_EMOJI: "TP_EMOJI", TYPE_CUSTOM_EMOJI: "TP_EMOJI", TYPE_LINK: "TP_MSG", TYPE_VIDEO_FILE: "TP_VIDEO_FILE" } TEMPLATES = { k: open(os.path.join(STATIC_PATH, '{}.html'.format(v))).read() for k, v in TEMPLATES_FILES.items() } class HTMLRender(object): def __init__(self, parser, res=None): self.html = ensure_unicode(open(HTML_FILE).read()) self.time_html = open(TIME_HTML_FILE).read() self.parser = parser self.res = res assert self.res is not None, \ "Resource Directory not given. Cannot render HTML." self.smiley = SmileyProvider() css_files = glob.glob(os.path.join(LIB_PATH, 'static/*.css')) self.css_string = [] # css to add for css in css_files: logger.info("Loading {}".format(os.path.basename(css))) css = ensure_unicode((open(css).read())) self.css_string.append(css) js_files = glob.glob(os.path.join(LIB_PATH, 'static/*.js')) # to load jquery before other js js_files = sorted(js_files, key=lambda f: 'jquery-latest' in f, reverse=True) self.js_string = [] for js in js_files: logger.info("Loading {}".format(os.path.basename(js))) js = ensure_unicode(open(js).read()) self.js_string.append(js) @property def all_css(self): # call after processing all messages, # because smiley css need to be included only when necessary def process(css): css = css_compress(css) return u''.format(css) if hasattr(self, 'final_css'): return self.final_css + process(self.smiley.gen_used_smiley_css()) self.final_css = u"\n".join(map(process, self.css_string)) return self.final_css + process(self.smiley.gen_used_smiley_css()) @property def all_js(self): if hasattr(self, 'final_js'): return self.final_js def process(js): # TODO: add js compress return u''.format(js) self.final_js = u"\n".join(map(process, self.js_string)) return self.final_js #@timing(total=True) def render_msg(self, msg): """ render a message, return the html block""" # TODO for chatroom, add nickname on avatar sender = u'you ' + msg.talker if not msg.isSend else 'me' format_dict = {'sender_label': sender, 'time': msg.createTime } if(not msg.isSend and msg.is_chatroom()): format_dict['nickname'] = '>\n
'+msg.talker_nickname+'{0}'.format(url)
                format_dict['content'] = content
                return template.format(**format_dict)
        elif msg.type == TYPE_VIDEO_FILE:
            video = self.res.get_video(msg.imgPath)
            if video.endswith(".mp4"):
                video_str = get_file_b64(video)
                format_dict["video_str"] = video_str
                return template.format(**format_dict)
            elif video.endswith(".jpg"):
                # only has thumbnail
                image_str = get_file_b64(video)
                format_dict["img"] = (image_str, 'jpeg')
                return TEMPLATES[TYPE_IMG].format(**format_dict)
            return f"VIDEO FILE {msg.imgPath}"
        elif msg.type == TYPE_WX_VIDEO:
            # TODO: fetch video from resource
            return fallback()
        return fallback()

    def _render_partial_msgs(self, msgs):
        """ return single html"""
        self.smiley.reset()
        slicer = MessageSlicerByTime()
        slices = slicer.slice(msgs)

        blocks = []
        for idx, slice in enumerate(slices):
            nowtime = slice[0].createTime
            if idx == 0 or \
               slices[idx - 1][0].createTime.date() != nowtime.date():
                timestr = nowtime.strftime("%m/%d %H:%M:%S")
            else:
                timestr = nowtime.strftime("%H:%M:%S")
            blocks.append(self.time_html.format(time=timestr))
            blocks.extend([self.render_msg(m) for m in slice])
            self.prgs.trigger(len(slice))

        # string operation is extremely slow
        return self.html.format(extra_css=self.all_css,
                            extra_js=self.all_js,
                            chat=msgs[0].chat_nickname,
                            messages=u''.join(blocks)
                           )

    def prepare_avatar_css(self, talkers):
        avatar_tpl= ensure_unicode(open(FRIEND_AVATAR_CSS_FILE).read())
        my_avatar = self.res.get_avatar(self.parser.username)
        css = avatar_tpl.format(name='me', avatar=my_avatar)

        for talker in talkers:
            avatar = self.res.get_avatar(talker)
            css += avatar_tpl.format(name=talker, avatar=avatar)
        self.css_string.append(css)

    def render_msgs(self, msgs):
        """ render msgs of one chat, return a list of html"""
        if msgs[0].is_chatroom():
            talkers = set([m.talker for m in msgs])
        else:
            talkers = set([msgs[0].talker])
        self.prepare_avatar_css(talkers)

        self.res.cache_voice_mp3(msgs)

        chat = msgs[0].chat_nickname
        logger.info(u"Rendering {} messages of {}".format(
            len(msgs), chat))

        self.prgs = ProgressReporter("Render", total=len(msgs))
        slice_by_size = MessageSlicerBySize().slice(msgs)
        ret = [self._render_partial_msgs(s) for s in slice_by_size]
        self.prgs.finish()
        return ret

if __name__ == '__main__':
    r = HTMLRender()
    with open('/tmp/a.html', 'w') as f:
        print >> f, r.html.format(style=r.css, talker='talker',
                                     messages='haha')