test76.js 2.7 KB

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  1. //-------------------------------------------------------------------------------------------------------
  2. // Copyright (C) Microsoft. All rights reserved.
  3. // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
  4. //-------------------------------------------------------------------------------------------------------
  5. (function() {
  6. var ary = new Array(10);
  7. var obj0 = new Object();
  8. var a;
  9. var b;
  10. var c;
  11. var d;
  12. var e;
  13. var f;
  14. var g;
  15. var h;
  16. a = -31346;
  17. b = 3166;
  18. c = -40099;
  19. d = -45806;
  20. e = -62808;
  21. f = 48357;
  22. g = -48048;
  23. h = -64604;
  24. obj0.a = -33984;
  25. obj0.b = -24512;
  26. obj0.c = 14207;
  27. obj0.d = -16190;
  28. obj0.e = -42787;
  29. ary[0] = 46835;
  30. ary[1] = 31231;
  31. ary[100] = 64863;
  32. if(((f & (obj0.e != (56947 ? obj0.b : obj0.e))) <= (((b ? b : -34974) | (a > 28925)) + d))) {
  33. if(((((h - -36872) * (48755 | 55330)) & d) >= ((b & (++ f)) & (e * obj0.c)))) {
  34. g = (((1641 < (-26341 ^ a)) & -46627) & (obj0.d ^ a));
  35. if((((obj0.c + (-3363 & -45034)) + (++ obj0.d)) > (f | ((obj0.d >= -55864) ? f : d)))) {
  36. obj0.e = ((obj0.c * a) < ((b * (e ^ 39995)) ^ (f ^ 37911)));
  37. } else {
  38. g = ((52366 * (! f)) == (((obj0.e * 48654) * 25590) & (c ^ (-60973 + obj0.d))));
  39. }
  40. } else {
  41. }
  42. e = g;
  43. obj0.d = b;
  44. } else {
  45. a = ((((-30865 + obj0.a) - (46950 ^ h)) + h) ^ (c + (obj0.d | f)));
  46. e = ((14378 * obj0.c) - ((g ^ (c & 31997)) + c));
  47. obj0.a = ((obj0.b * (obj0.e - (49806 & 34192))) ? ((g >= (f & c)) & (obj0.c >= obj0.d)) : (obj0.c * f));
  48. }
  49. d = a;
  50. if(((((++ a) * (g - obj0.d)) + ((obj0.a ^ 42380) + a)) < (a + g))) {
  51. g = ((((f + -38784) | (obj0.c * obj0.e)) * obj0.d) + (b & c));
  52. obj0.a = a;
  53. if(((g * (- c)) != (b ^ ((-9558 & 7030) + (c & -16883))))) {
  54. if(((-62805 - e) <= (((b ? b : obj0.e) == -57764) - g))) {
  55. a = ((g & -48828) < (b + h));
  56. } else {
  57. obj0.d = ((54396 - ((-35901 | 58324) | c)) & (obj0.b & (obj0.e & obj0.a)));
  58. obj0.a = obj0.b;
  59. obj0.e = 39359;
  60. }
  61. } else {
  62. h = obj0.c;
  63. }
  64. } else {
  65. }
  66. obj0.c = ((b | a) * (((6841 == -64688) ? (-46821 - 28331) : (c ^ 33030)) - ((e - e) & c)));
  67. WScript.Echo("a = " + (a>>3));
  68. WScript.Echo("b = " + (b>>3));
  69. WScript.Echo("c = " + (c>>3));
  70. WScript.Echo("d = " + (d>>3));
  71. WScript.Echo("e = " + (e>>3));
  72. WScript.Echo("f = " + (f>>3));
  73. WScript.Echo("g = " + (g>>3));
  74. WScript.Echo("h = " + (h>>3));
  75. WScript.Echo("obj0.a = " + (obj0.a>>3));
  76. WScript.Echo("obj0.b = " + (obj0.b>>3));
  77. WScript.Echo("obj0.c = " + (obj0.c>>3));
  78. WScript.Echo("obj0.d = " + (obj0.d>>3));
  79. WScript.Echo("obj0.e = " + (obj0.e>>3));
  80. WScript.Echo("ary[0] = " + (ary[0]>>3));
  81. WScript.Echo("ary[1] = " + (ary[1]>>3));
  82. WScript.Echo("ary[100] = " + (ary[100]>>3));
  83. WScript.Echo('done');
  84. })();