test28.js 3.1 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788
  1. //-------------------------------------------------------------------------------------------------------
  2. // Copyright (C) Microsoft. All rights reserved.
  3. // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
  4. //-------------------------------------------------------------------------------------------------------
  5. (function() {
  6. var ary = new Array(10);
  7. var obj0 = new Object();
  8. var a;
  9. var b;
  10. var c;
  11. var d;
  12. var e;
  13. var f;
  14. var g;
  15. var h;
  16. a = 1026;
  17. b = -32545;
  18. c = -54216;
  19. d = -46518;
  20. e = -60841;
  21. f = -22848;
  22. g = -18405;
  23. h = 63735;
  24. obj0.a = 41382;
  25. obj0.b = -64369;
  26. obj0.c = 9856;
  27. obj0.d = -64912;
  28. obj0.e = -30721;
  29. ary[0] = 59527;
  30. ary[1] = 65060;
  31. ary[100] = -40048;
  32. if(((obj0.d | ((obj0.c != 20061) ? (f == -58089) : (a + -44555))) != (a ^ ((e >= -39464) <= (h <= -35509))))) {
  33. b = obj0.e;
  34. if(((e & (d * obj0.d)) <= (e + (obj0.d + (25472 - a))))) {
  35. a = ((obj0.d * ((30091 == -14158) + (c > 16262))) ^ (obj0.e * ((27421 + -25195) * (-46416 + 55120))));
  36. obj0.b = obj0.c;
  37. } else {
  38. if(((((d - -13120) | a) | e) > (((obj0.b <= obj0.e) & obj0.c) + ((-38873 < 33897) ? (34528 + 29439) : c)))) {
  39. e = (((! (! 44710)) + a) * (obj0.d * h));
  40. obj0.c = c;
  41. } else {
  42. d = ((((232 < -51404) ? (-64196 - obj0.a) : h) | ((g | 23115) * (-2962 - -57668))) | ((obj0.c * (-34943 + a)) - ((-61384 < -51667) & (h - e))));
  43. obj0.b = d;
  44. }
  45. if(((((-33439 * -19403) ^ -51685) ^ -56725) == (((-16314 | -58366) + (44328 ? h : obj0.a)) & ((30795 | obj0.b) - h)))) {
  46. c = obj0.b;
  47. } else {
  48. a = ((((g | a) + (obj0.c - c)) + (+ (obj0.e + a))) > (a - ((-45461 > obj0.d) ? (++ obj0.e) : (+ 12262))));
  49. }
  50. }
  51. b = ((f | (obj0.b <= (- obj0.c))) ? (((a * c) & obj0.a) ^ ((obj0.e ^ -54169) & obj0.a)) : (c * ((g & obj0.d) * (a - 41618))));
  52. } else {
  53. }
  54. obj0.d = ((-12402 | ((h ^ -42004) | d)) ^ (c ^ obj0.b));
  55. obj0.c = (((b + (-40670 * 61964)) + d) ^ ((g++ ) | ((14024 * -7250) + (17616 | 49439))));
  56. if(((h - (-51301 | (-47939 & c))) >= (-16432 | -57312))) {
  57. } else {
  58. if((((f & (h + f)) - -33343) <= ((! obj0.b) + g))) {
  59. if(((((11334 ^ obj0.c) + a) & h) >= (g | a))) {
  60. } else {
  61. obj0.e = -27604;
  62. d = ((f + h) | (((b & -704) * (42369 & 38428)) | 61338));
  63. e = (((obj0.b == -31036) | (b ^ a)) - (((f + obj0.c) * obj0.c) | (f & (d >= b))));
  64. }
  65. obj0.e = ((a * -5057) ^ ((20458 | (obj0.b ? obj0.a : obj0.b)) - obj0.e));
  66. } else {
  67. f = (((+ (a ^ -286)) & ((obj0.c <= f) ? (e + obj0.a) : f)) + (f + g));
  68. }
  69. }
  70. WScript.Echo("a = " + (a>>3));
  71. WScript.Echo("b = " + (b>>3));
  72. WScript.Echo("c = " + (c>>3));
  73. WScript.Echo("d = " + (d>>3));
  74. WScript.Echo("e = " + (e>>3));
  75. WScript.Echo("f = " + (f>>3));
  76. WScript.Echo("g = " + (g>>3));
  77. WScript.Echo("h = " + (h>>3));
  78. WScript.Echo("obj0.a = " + (obj0.a>>3));
  79. WScript.Echo("obj0.b = " + (obj0.b>>3));
  80. WScript.Echo("obj0.c = " + (obj0.c>>3));
  81. WScript.Echo("obj0.d = " + (obj0.d>>3));
  82. WScript.Echo("obj0.e = " + (obj0.e>>3));
  83. WScript.Echo("ary[0] = " + (ary[0]>>3));
  84. WScript.Echo("ary[1] = " + (ary[1]>>3));
  85. WScript.Echo("ary[100] = " + (ary[100]>>3));
  86. WScript.Echo('done');
  87. })();