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- //-------------------------------------------------------------------------------------------------------
- // Copyright (C) Microsoft Corporation and contributors. All rights reserved.
- // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
- //-------------------------------------------------------------------------------------------------------
- function InitBuffer1(buffer) {
- HEAP32 = new Int32Array(buffer);
- HEAP32[0] = 13654
- HEAP32[1] = 23
- HEAP32[2] = 13654
- HEAP32[3] = 13654
- HEAP32[4] = 423
- HEAP32[5] = 4
- HEAP32[6] = 5
- HEAP32[7] = 3
- HEAP32[8] = 145764
- HEAP32[9] = 53
- }
- function InitBuffer2(buffer) {
- HEAP32 = new Int32Array(buffer);
- for(var i = 0; i < 999999 - 1; i++) {
- HEAP32[i] = i + 1;
- }
- }
- function asmModule(stdlib, imports, buffer) {
- "use asm";
- var log = stdlib.Math.log;
- var b4 = stdlib.SIMD.Bool32x4;
- var b8 = stdlib.SIMD.Bool16x8;
- var b16 = stdlib.SIMD.Bool8x16;
-
- var b4check = b4.check;
- var b8check = b8.check;
- var b16check = b16.check;
-
- var b4and = b4.and;
- var b8and = b8.and;
- var b16and = b16.and;
-
- var b4or = b4.or;
- var b8or = b8.or;
- var b16or= b16.or;
-
- var b4xor = b4.xor;
- var b8xor = b8.xor;
- var b16xor= b16.xor;
-
- var b4not = b4.not;
- var b8not = b8.not;
- var b16not = b16.not;
-
- var b4allTrue = b4.allTrue;
- var b8allTrue = b8.allTrue;
- var b16allTrue = b16.allTrue;
-
- var b4anyTrue = b4.anyTrue;
- var b8anyTrue = b8.anyTrue;
- var b16anyTrue = b16.anyTrue;
-
- var i4 = stdlib.SIMD.Int32x4;
- var i4equal = i4.equal;
- var i4splat = i4.splat;
- var i4swizzle = i4.swizzle;
- var i4extractLane = i4.extractLane;
- var HEAP32 = new stdlib.Int32Array(buffer);
- var BLOCK_SIZE = 4;
- var i = 0;
- function linearSearch(value, length) {
- value = value | 0;
- length = length|0;
- var i4Value = i4(0, 0, 0, 0);
- var i4Heap = i4(0, 0, 0, 0);
- var i4Result = i4(0, 0, 0, 0);
- var b4Result = b4(0, 0, 0, 0);
- var i4Flipped = i4(0, 0, 0, 0);
- var iVal = 0, loc = 0;
-
- i4Value = i4splat(value | 0);
- for(i = 0; (i | 0) < (length | 0); i = (i + BLOCK_SIZE) | 0) {
- i4Heap = i4((HEAP32[(i << 2) >> 2] | 0), (HEAP32[((i + 1) << 2) >> 2] | 0), (HEAP32[((i + 2) << 2) >> 2] | 0), (HEAP32[((i + 3) << 2) >> 2] | 0));
- b4Result = i4equal(i4Heap, i4Value);
- if((b4anyTrue(b4Result) | 0 )!= 0) {
- i4Flipped = i4swizzle(i4Heap, 3, 2, 1, 0);
- iVal = i4extractLane(i4Flipped, 0);
- if ( (iVal | 0) == (value | 0))
- { loc = 0;}
-
- iVal = i4extractLane(i4Flipped, 1);
- if ( (iVal | 0) == (value | 0))
- { loc = 1;}
-
- iVal = i4extractLane(i4Flipped, 2);
- if ( (iVal | 0) == (value | 0))
- { loc = 2;}
-
- iVal = i4extractLane(i4Flipped, 3);
- if ( (iVal | 0) == (value | 0))
- { loc = 3;}
-
- return (i + BLOCK_SIZE - loc - 1)|0
- }
- }
- return -1;
- }
- return {linearSearch:linearSearch};
- }
- var buffer = new ArrayBuffer(16 * 1024 * 1024);
- var m = asmModule(this, null, buffer);
- InitBuffer1(buffer);
- WScript.Echo("List 1");
- WScript.Echo(m.linearSearch(13654, 10));
- WScript.Echo(m.linearSearch(23, 10));
- WScript.Echo(m.linearSearch(145764, 10));
- WScript.Echo(m.linearSearch(53, 10));
- WScript.Echo(m.linearSearch(-53, 10));
- InitBuffer2(buffer);
- WScript.Echo("List 2");
- WScript.Echo(m.linearSearch(13654, 999999));
- WScript.Echo(m.linearSearch(23, 999999));
- WScript.Echo(m.linearSearch(145764, 999999));
- WScript.Echo(m.linearSearch(-53, 999999));
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