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- //-------------------------------------------------------------------------------------------------------
- // Copyright (C) Microsoft Corporation and contributors. All rights reserved.
- // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
- //-------------------------------------------------------------------------------------------------------
- this.WScript.LoadScriptFile("..\\UnitTestFramework\\SimdJsHelpers.js");
- function asmModule(stdlib, imports) {
- "use asm";
- var ui16 = stdlib.SIMD.Uint8x16;
- var ui16check = ui16.check;
- var ui16shuffle = ui16.shuffle;
- var ui16add = ui16.add;
- var ui16mul = ui16.mul;
- var ui16g1 = ui16(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16);
- var ui16g2 = ui16(256, 255, 128, 127, 0, 0, 1000, 1000, 5, 15, 3, 399, 299, 21, 45, 22);
-
- var loopCOUNT = 3;
-
- var i16 = stdlib.SIMD.Int8x16;
- var i16check = i16.check;
- var i16fu16 = i16.fromUint8x16Bits;
- function testShuffleGlobal() {
- var result = ui16(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- var loopIndex = 0;
- while ((loopIndex | 0) < (loopCOUNT | 0)) {
- result = ui16shuffle(ui16g1, ui16g2, 0, 1, 4, 5, 8, 10, 11, 12, 4, 2, 1, 6, 2, 8, 14, 0);
- loopIndex = (loopIndex + 1) | 0;
- }
- return i16check(i16fu16(result));
- }
-
- function testShuffleLocal() {
- var a = ui16(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16);
- var b = ui16(16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1);
- var result = ui16(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- var loopIndex = 0;
- while ((loopIndex | 0) < (loopCOUNT | 0)) {
- result = ui16shuffle(a, b, 0, 1, 4, 5, 8, 10, 11, 12, 4, 2, 1, 6, 2, 8, 14, 0);
- loopIndex = (loopIndex + 1) | 0;
- }
- return i16check(i16fu16(result));
- }
-
- function testShuffleFunc() {
- var a = ui16(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16);
- var result = ui16(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- var loopIndex = 0;
- while ((loopIndex | 0) < (loopCOUNT | 0)) {
- result = ui16shuffle(ui16add(a,ui16g1), ui16mul(a,ui16g1), 0, 1, 4, 5, 8, 10, 11, 12, 4, 2, 1, 6, 2, 8, 14, 0);
- loopIndex = (loopIndex + 1) | 0;
- }
- return i16check(i16fu16(result));
- }
- return { testShuffleGlobal:testShuffleGlobal , testShuffleLocal:testShuffleLocal, testShuffleFunc:testShuffleFunc };
- }
- var m = asmModule(this, { g1: SIMD.Uint8x16(100, -1073741824, -1028, -102, 3883, -38, -92929, 1442, 52, 127, -127, -129, 129, 0, 88, 100234)});
- var ret1 = SIMD.Uint8x16.fromInt8x16Bits(m.testShuffleGlobal());
- var ret2 = SIMD.Uint8x16.fromInt8x16Bits(m.testShuffleLocal());
- var ret3 = SIMD.Uint8x16.fromInt8x16Bits(m.testShuffleFunc());
- equalSimd([1, 2, 5, 6, 9, 11, 12, 13, 5, 3, 2, 7, 3, 9, 15, 1], ret1, SIMD.Uint8x16, "");
- equalSimd([1, 2, 5, 6, 9, 11, 12, 13, 5, 3, 2, 7, 3, 9, 15, 1], ret2, SIMD.Uint8x16, "");
- equalSimd([2, 4, 10, 12, 18, 22, 24, 26, 10, 6, 4, 14, 6, 18, 30, 2], ret3, SIMD.Uint8x16, "");
- print("PASS");
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