| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173 |
- //-------------------------------------------------------------------------------------------------------
- // Copyright (C) Microsoft Corporation and contributors. All rights reserved.
- // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
- //-------------------------------------------------------------------------------------------------------
- function asmModule(stdlib, imports, buffer) {
- "use asm";
-
- var i4 = stdlib.SIMD.Int32x4;
- var i4check = i4.check;
- var i4splat = i4.splat;
-
- var i4fromFloat32x4 = i4.fromFloat32x4;
- var i4fromFloat32x4Bits = i4.fromFloat32x4Bits;
- //var i4abs = i4.abs;
- var i4neg = i4.neg;
- var i4add = i4.add;
- var i4sub = i4.sub;
- var i4mul = i4.mul;
- var i4swizzle = i4.swizzle;
- var i4shuffle = i4.shuffle;
- var i4lessThan = i4.lessThan;
- var i4equal = i4.equal;
- var i4greaterThan = i4.greaterThan;
- var i4select = i4.select;
- var i4and = i4.and;
- var i4or = i4.or;
- var i4xor = i4.xor;
- var i4not = i4.not;
- var i4load = i4.load;
- var i4load1 = i4.load1;
- var i4load2 = i4.load2;
- var i4load3 = i4.load3;
-
- var i4store = i4.store
- var i4store1 = i4.store1;
- var i4store2 = i4.store2;
- var i4store3 = i4.store3;
-
- //var i4shiftLeftByScalar = i4.shiftLeftByScalar;
- //var i4shiftRightByScalar = i4.shiftRightByScalar;
- //var i4shiftRightArithmeticByScalar = i4.shiftRightArithmeticByScalar;
- var f4 = stdlib.SIMD.Float32x4;
- var f4check = f4.check;
- var f4splat = f4.splat;
-
- var f4fromInt32x4 = f4.fromInt32x4;
- var f4fromInt32x4Bits = f4.fromInt32x4Bits;
- var f4abs = f4.abs;
- var f4neg = f4.neg;
- var f4add = f4.add;
- var f4sub = f4.sub;
- var f4mul = f4.mul;
- var f4div = f4.div;
-
- var f4min = f4.min;
- var f4max = f4.max;
- var f4reciprocal = f4.reciprocal;
- var f4reciprocalSqrt = f4.reciprocalSqrt;
- var f4sqrt = f4.sqrt;
- var f4swizzle = f4.swizzle;
- var f4shuffle = f4.shuffle;
- var f4lessThan = f4.lessThan;
- var f4lessThanOrEqual = f4.lessThanOrEqual;
- var f4equal = f4.equal;
- var f4notEqual = f4.notEqual;
- var f4greaterThan = f4.greaterThan;
- var f4greaterThanOrEqual = f4.greaterThanOrEqual;
- var f4select = f4.select;
- var f4and = f4.and;
- var f4or = f4.or;
- var f4xor = f4.xor;
- var f4not = f4.not;
-
- var f4load = f4.load;
- var f4load1 = f4.load1;
- var f4load2 = f4.load2;
- var f4load3 = f4.load3;
-
- var f4store = f4.store;
- var f4store1 = f4.store1;
- var f4store2 = f4.store2;
- var f4store3 = f4.store3;
-
-
- var fround = stdlib.Math.fround;
- var globImportF4 = f4check(imports.g1); // global var import
- var globImportI4 = i4check(imports.g2); // global var import
-
- var g1 = f4(-5033.2,-3401.0,665.34,32234.1); // global var initialized
- var g2 = i4(1065353216, -1073741824, -1077936128, 1082130432); // global var initialized
-
- var gval = 1234;
- var gval2 = 1234.0;
- var OFFSET_1 = 10;
- var OFFSET_2 = 15;
-
- var loopCOUNT = 10;
-
- var Int8Heap = new stdlib.Int8Array (buffer);
- var Uint8Heap = new stdlib.Uint8Array (buffer);
-
- var Int16Heap = new stdlib.Int16Array(buffer);
- var Uint16Heap = new stdlib.Uint16Array(buffer);
- var Int32Heap = new stdlib.Int32Array(buffer);
- var Uint32Heap = new stdlib.Uint32Array(buffer);
- var Float32Heap = new stdlib.Float32Array(buffer);
-
- //Reverses heap values at start index and end index
- function rotate(start, n, k) {
- start = start | 0;
- n = n | 0;
- k = k | 0;
-
- var SIMD_SIZE = 4;
- var c = 0, tmp = i4(0, 0, 0, 0), v = 0, t = 0, tp = 0;
-
- for(v = 0; c < n; v = v + 1) {
- t = v|0;
- tp = (v + k)|0;
- tmp = i4load(Int32Heap, start + v << 2 >> 2);
- c = c + SIMD_SIZE;
- while ( tp != v) {
- i4store(Int32Heap, start + t << 2 >> 2, i4load(Int32Heap, start + tp << 2 >> 2));
- t = tp|0;
- tp = (tp + k)|0;
- if(tp >= n) {
- tp = (tp - n)|0;
- }
- c = c + SIMD_SIZE;
- }
- i4store(Int32Heap, start + t << 2 >> 2, tmp);
- }
- }
-
- return {rotate:rotate};
- }
- var buffer = new ArrayBuffer(0x10000); //16mb min 2^12
- //Reset or flush the buffer
- function initI32(buffer) {
- var values = new Int32Array( buffer );
- for( var i=0; i < values.length ; ++i ) {
- values[i] = i * 10;
- }
- return values.length;
- }
- function printBuffer(Int32Heap, start, end) {
- for (var i = start; i < end; i += 4) {
- var i4 = SIMD.Int32x4.load(Int32Heap, i);
- print(i4.toString());
- }
- }
- //Module initialization
- var m = asmModule(this, {g0:initI32(buffer),g1:SIMD.Float32x4(9,9,9,9), g2:SIMD.Int32x4(1, 2, 3, 4)}, buffer);
- var Int32Heap = new Int32Array(buffer);
- //Resetting the buffer.
- initI32(buffer);
- print("Vector Rotate - Start");
- printBuffer(Int32Heap, 0, 32);
- m.rotate(4, 20, 8);
- print();
- printBuffer(Int32Heap, 0, 32);
|