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- //-------------------------------------------------------------------------------------------------------
- // Copyright (C) Microsoft. All rights reserved.
- // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
- //-------------------------------------------------------------------------------------------------------
- function foo() {}
- var all = [ undefined, null,
- true, false, new Boolean(true), new Boolean(false),
- NaN, +0, -0, 0, 1, 10.0, 10.1, -1, -5, 5,
- 124, 248, 654, 987, -1026, +98768.2546, -88754.15478,
- 1<<32, -(1<<32), (1<<32)-1, 1<<31, -(1<<31), 1<<25, -1<<25,
- Number.MAX_VALUE, Number.MIN_VALUE, Number.NaN, Number.POSITIVE_INFINITY, Number.NEGATIVE_INFINITY,
- new Number(NaN), new Number(+0), new Number( -0), new Number(0), new Number(1),
- new Number(10.0), new Number(10.1),
- new Number(Number.MAX_VALUE), new Number(Number.MIN_VALUE), new Number(Number.NaN),
- new Number(Number.POSITIVE_INFINITY), new Number(Number.NEGATIVE_INFINITY),
- "", "hello", "hel" + "lo", "+0", "-0", "0", "1", "10.0", "10.1",
- new String(""), new String("hello"), new String("he" + "llo"),
- new Object(), [1,2,3], new Object(), [1,2,3] , foo
- ];
- function AsmModule(stdlib) {
- "use asm";
- var fround = stdlib.Math.fround;
- function posInt(x) {
- x = x|0;
- return +(+(x|0));
- }
- function posUInt(x) {
- x = x|0;
- return +(+(x>>>0));
- }
- function posDouble(x) {
- x = +x;
- return +(+x);
- }
- function posFloat(x) {
- x = fround(x);
- return fround(+x);
- }
- function negInt(x) {
- x = x|0;
- return (-x)|0;
- }
- function negDouble(x) {
- x = +x;
- return +(-x);
- }
- function negFloat(x) {
- x = fround(x);
- return fround(-x);
- }
- function bitnotInt(x) {
- x = x|0;
- return (~x)|0;
- }
- function bitnotnotInt(x) {
- x = +x;
- return (~~x)|0;
- }
- function lognotInt(x) {
- x = x|0;
- return (!x)|0;
- }
- function lognot2Int(x) {
- x = x|0;
- return (!!x)|0;
- }
- return {
- posInt : posInt ,
- posUInt : posUInt ,
- posDouble : posDouble ,
- posFloat : posFloat ,
- negInt : negInt ,
- negDouble : negDouble ,
- negFloat : negFloat ,
- bitnotInt : bitnotInt ,
- bitnotnotInt : bitnotnotInt ,
- lognotInt : lognotInt ,
- lognot2Int : lognot2Int ,
- };
- }
- var asmModule = AsmModule({Math:Math});
- for (var i=0; i<all.length; ++i) {
- print("i +a["+i+"](" + all[i] +") = " + (asmModule.posInt (all[i])));
- print("ui +a["+i+"](" + all[i] +") = " + (asmModule.posUInt (all[i])));
- print("d +a["+i+"](" + all[i] +") = " + (asmModule.posDouble (all[i])));
- print("f +a["+i+"](" + all[i] +") = " + (asmModule.posFloat (all[i])));
- print("i -a["+i+"](" + all[i] +") = " + (asmModule.negInt (all[i])));
- print("d -a["+i+"](" + all[i] +") = " + (asmModule.negDouble (all[i])));
- print("f -a["+i+"](" + all[i] +") = " + (asmModule.negFloat (all[i])));
- print("i ~a["+i+"](" + all[i] +") = " + (asmModule.bitnotInt (all[i])));
- print("i ~~a["+i+"](" + all[i] +") = " + (asmModule.bitnotnotInt (all[i])));
- print("i !a["+i+"](" + all[i] +") = " + (asmModule.lognotInt (all[i])));
- print("i !!a["+i+"](" + all[i] +") = " + (asmModule.lognot2Int (all[i])));
- }
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