| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742 |
- //-------------------------------------------------------------------------------------------------------
- // Copyright (C) Microsoft Corporation and contributors. All rights reserved.
- // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
- //-------------------------------------------------------------------------------------------------------
- this.WScript.LoadScriptFile("..\\UnitTestFramework\\SimdJsHelpers.js");
- function asmModule(stdlib, imports, buffer) {
- "use asm";
-
- var i4 = stdlib.SIMD.Int32x4;
- var i4check = i4.check;
- var i4splat = i4.splat;
-
- var i4fromFloat32x4 = i4.fromFloat32x4;
- var i4fromFloat32x4Bits = i4.fromFloat32x4Bits;
- //var i4abs = i4.abs;
- var i4neg = i4.neg;
- var i4add = i4.add;
- var i4sub = i4.sub;
- var i4mul = i4.mul;
- var i4swizzle = i4.swizzle;
- var i4shuffle = i4.shuffle;
- var i4lessThan = i4.lessThan;
- var i4equal = i4.equal;
- var i4greaterThan = i4.greaterThan;
- var i4select = i4.select;
- var i4and = i4.and;
- var i4or = i4.or;
- var i4xor = i4.xor;
- var i4not = i4.not;
- var i4load = i4.load;
- var i4load1 = i4.load1;
- var i4load2 = i4.load2;
- var i4load3 = i4.load3;
-
- var i4store = i4.store
- var i4store1 = i4.store1;
- var i4store2 = i4.store2;
- var i4store3 = i4.store3;
-
- //var i4shiftLeftByScalar = i4.shiftLeftByScalar;
- //var i4shiftRightByScalar = i4.shiftRightByScalar;
- //var i4shiftRightArithmeticByScalar = i4.shiftRightArithmeticByScalar;
- var f4 = stdlib.SIMD.Float32x4;
- var f4check = f4.check;
- var f4splat = f4.splat;
-
- var f4fromInt32x4 = f4.fromInt32x4;
- var f4fromInt32x4Bits = f4.fromInt32x4Bits;
- var f4abs = f4.abs;
- var f4neg = f4.neg;
- var f4add = f4.add;
- var f4sub = f4.sub;
- var f4mul = f4.mul;
- var f4div = f4.div;
-
- var f4min = f4.min;
- var f4max = f4.max;
- var f4sqrt = f4.sqrt;
- var f4swizzle = f4.swizzle;
- var f4shuffle = f4.shuffle;
- var f4lessThan = f4.lessThan;
- var f4lessThanOrEqual = f4.lessThanOrEqual;
- var f4equal = f4.equal;
- var f4notEqual = f4.notEqual;
- var f4greaterThan = f4.greaterThan;
- var f4greaterThanOrEqual = f4.greaterThanOrEqual;
- var f4select = f4.select;
-
- var f4load = f4.load;
- var f4load1 = f4.load1;
- var f4load2 = f4.load2;
- var f4load3 = f4.load3;
-
- var f4store = f4.store;
- var f4store1 = f4.store1;
- var f4store2 = f4.store2;
- var f4store3 = f4.store3;
-
- var fround = stdlib.Math.fround;
- var globImportF4 = f4check(imports.g1); // global var import
- var globImportI4 = i4check(imports.g2); // global var import
-
- var g1 = f4(-5033.2,-3401.0,665.34,32234.1); // global var initialized
- var g2 = i4(1065353216, -1073741824, -1077936128, 1082130432); // global var initialized
-
- var gval = 1234;
- var gval2 = 1234.0;
- var loopCOUNT = 3;
- var Int8Heap = new stdlib.Int8Array (buffer);
- var Uint8Heap = new stdlib.Uint8Array (buffer);
- var Int16Heap = new stdlib.Int16Array(buffer);
- var Uint16Heap = new stdlib.Uint16Array(buffer);
- var Int32Heap = new stdlib.Int32Array(buffer);
- var Uint32Heap = new stdlib.Uint32Array(buffer);
- var Float32Heap = new stdlib.Float32Array(buffer);
- function func0()
- {
- var x = i4(1, 2, 3, 4);
- var y = i4(0, 0, 0, 0);
- var st = i4(0, 0, 0, 0);
- var ld = i4(0, 0, 0, 0);
-
- var t0 = i4(0, 0, 0, 0);
- var t1 = i4(0, 0, 0, 0);
- var t2 = i4(0, 0, 0, 0);
- var t3 = i4(0, 0, 0, 0);
-
- var index = 100;
- var size = 10;
- var loopIndex = 0;
-
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- st = i4store(Int8Heap, index >> 0, x);
- ld = i4load(Int8Heap, index >> 0);
- y = i4add(st, ld); // (0,0,0,0)
- t0 = i4add(i4store(Int8Heap, index >> 0, x), i4load(Int8Heap, index >> 0));
- t0 = i4add(y, t0);
-
- st = i4store1(Int8Heap, index >> 0, x);
- ld = i4load(Int8Heap, index >> 0);
- y = i4add(st, ld); // (0,0,0,0)
- t1 = i4add(i4store1(Int8Heap, index >> 0, x), i4load(Int8Heap, index >> 0));
- t1 = i4add(y, t1);
-
- st = i4store2(Int8Heap, index >> 0, x);
- ld = i4load(Int8Heap, index >> 0);
- y = i4add(st, ld); // (0,0,0,0)
- t2 = i4add(i4store2(Int8Heap, index >> 0, x), i4load(Int8Heap, index >> 0));
- t2 = i4add(y, t2);
- st = i4store3(Int8Heap, index >> 0, x);
- ld = i4load(Int8Heap, index >> 0);
- y = i4add(st, ld); // (0,0,0,0)
- t3 = i4add(i4store3(Int8Heap, index >> 0, x), i4load(Int8Heap, index >> 0));
- t3 = i4add(y, t3);
- t0 = i4add(t0, i4add(t1, i4add(t2, t3)));
- index = (index + 16 ) | 0;
- }
- return i4check(t0);
- }
- function func1()
- {
- var x = i4(1, 2, 3, 4);
- var t = i4(0, 0, 0, 0);
- var y = i4(0, 0, 0, 0);
- var index = 100;
- var size = 10;
- var loopIndex = 0;
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- i4store(Int8Heap, index >> 0, x);
- index = (index + 16 ) | 0;
- }
-
- index = 100;
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- t = i4load(Uint8Heap, index >> 0);
- y = i4add(y, t);
- index = (index + 16 ) | 0;
- }
- return i4check(y);
- }
- function func1OOB_1()
- {
- var x = i4(1, 2, 3, 4);
- var t = i4(0,0,0,0);
- var y = i4(0,0,0,0);
- var index = 0;
- var size = 10;
- var loopIndex = 0;
- index = (0x10000-160)|0;
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- i4store(Int8Heap, index >> 0, x);
- index = (index + 16 ) | 0;
- }
- // No OOB
- index = (0x10000-160)|0;
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- t = i4load(Uint8Heap, index >> 0);
- y = i4add(y, t);
- index = (index + 16 ) | 0;
- }
- return i4check(y);
- }
-
- function func1OOB_2()
- {
- var x = i4(1, 2, 3, 4);
- var t = i4(0,0,0,0);
- var y = i4(0,0,0,0);
- var index = 0;
- var size = 10;
- var loopIndex = 0;
-
- index = (0x10000-160)|0;
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- i4store(Int8Heap, index >> 0, x);
- index = (index + 16 ) | 0;
- }
-
- // OOB
- index = ((0x10000-160) + 1)|0;
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- t = i4load(Uint8Heap, index >> 0);
- y = i4add(y, t);
- index = (index + 16 ) | 0;
- }
- return i4check(y);
- }
- function func2()
- {
- var x = i4(1, 2, 3, 4);
- var t = i4(0,0,0,0);
- var y = i4(0,0,0,0);
- var index = 100;
- var size = 10;
- var loopIndex = 0;
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- i4store3(Uint16Heap, index >> 1, x);
- index = (index + 16 ) | 0;
- }
- index = 100;
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- t = i4load3(Int16Heap, index >> 1);
- y = i4add(y, t);
- index = (index + 16 ) | 0;
- }
- return i4check(y);
- }
- function func2OOB_1()
- {
- var x = i4(1, 2, 3, 4);
- var t = i4(0,0,0,0);
- var y = i4(0,0,0,0);
- var index = 0;
- var size = 10;
- var loopIndex = 0;
-
- index = (0x10000-160)|0;
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- i4store3(Uint16Heap, index >> 1, x);
- index = (index + 16 ) | 0;
- }
- // No OOB here
- index = ((0x10000 - 160) + 4)|0;
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- t = i4load3(Int16Heap, index >> 1);
- y = i4add(y, t);
- index = (index + 16 ) | 0;
- }
- return i4check(y);
- }
- function func2OOB_2()
- {
- var x = i4(1, 2, 3, 4);
- var t = i4(0,0,0,0);
- var y = i4(0,0,0,0);
- var index = 0;
- var size = 10;
- var loopIndex = 0;
-
- index = (0x10000-160)|0;
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- i4store3(Uint16Heap, index >> 1, x);
- index = (index + 16 ) | 0;
- }
- index = ((0x10000 - 160) + 6)|0;
- // OOB here
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- t = i4load3(Int16Heap, index >> 1);
- y = i4add(y, t);
- index = (index + 16 ) | 0;
- }
- }
- function func3()
- {
- var x = i4(1, 2, 3, 4);
- var t = i4(0,0,0,0);
- var y = i4(0,0,0,0);
- var index = 100;
- var size = 10;
- var loopIndex = 0;
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- i4store2(Uint16Heap, index >> 1, x);
- index = (index + 16 ) | 0;
- }
-
- index = 100;
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- t = i4load2(Int32Heap, index >> 2);
- y = i4add(y, t);
- index = (index + 16 ) | 0;
- }
- return i4check(y);
- }
- function func3OOB_1()
- {
- var x = i4(1, 2, 3, 4);
- var t = i4(0,0,0,0);
- var y = i4(0,0,0,0);
- var index = 0;
- var size = 10;
- var loopIndex = 0;
-
- index = (0x10000-160)|0;
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- i4store2(Uint16Heap, index >> 1, x);
- index = (index + 16 ) | 0;
- }
-
- index = ((0x10000 - 160) + 8)|0;
- // No OOB
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- t = i4load2(Int32Heap, index >> 2);
- y = i4add(y, t);
- index = (index + 16 ) | 0;
- }
- return i4check(y);
- }
- function func3OOB_2()
- {
- var x = i4(1, 2, 3, 4);
- var t = i4(0,0,0,0);
- var y = i4(0,0,0,0);
- var index = 0;
- var size = 10;
- var loopIndex = 0;
-
- index = (0x10000-160)|0;
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- i4store2(Uint16Heap, index >> 1, x);
- index = (index + 16 ) | 0;
- }
- index = ((0x10000 - 160) + 32)|0;
- // OOB
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- t = i4load2(Int32Heap, index >> 2);
- y = i4add(y, t);
- index = (index + 16 ) | 0;
- }
- return i4check(y);
- }
- function func4()
- {
- var x = i4(1, 2, 3, 4);
- var t = i4(0,0,0,0);
- var y = i4(0,0,0,0);
- var index = 100;
- var size = 10;
- var loopIndex = 0;
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- i4store1(Uint32Heap, index >> 2, x);
- index = (index + 16 ) | 0;
- }
-
- index = 100;
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- t = i4load1(Float32Heap, index >> 2);
- y = i4add(y, t);
- index = (index + 16 ) | 0;
- }
- return i4check(y);
- }
- function func4OOB_1()
- {
- var x = i4(1, 2, 3, 4);
- var t = i4(0,0,0,0);
- var y = i4(0,0,0,0);
- var index = 0;
- var size = 10;
- var loopIndex = 0;
-
- index = (0x10000-160)|0;
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- i4store1(Uint32Heap, index >> 2, x);
- index = (index + 16 ) | 0;
- }
-
- index = ((0x10000 - 160) + 12)|0;
- // No OOB
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- t = i4load1(Float32Heap, index >> 2);
- y = i4add(y, t);
- index = (index + 16 ) | 0;
- }
- return i4check(y);
- }
- function func4OOB_2()
- {
- var x = i4(1, 2, 3, 4);
- var t = i4(0,0,0,0);
- var y = i4(0,0,0,0);
- var index = 0;
- var size = 10;
- var loopIndex = 0;
-
- index = (0x10000-160)|0;
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- i4store1(Uint32Heap, index >> 2, x);
- index = (index + 16 ) | 0;
- }
-
- index = ((0x10000 - 160) + 16)|0;
- // OOB
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- t = i4load1(Float32Heap, index >> 2);
- y = i4add(y, t);
- index = (index + 16 ) | 0;
- }
- return i4check(y);
- }
- function func5()
- {
- var x = i4(1, 2, 3, 4);
- var t = i4(0,0,0,0);
- var y = i4(0,0,0,0);
- var index = 100;
- var size = 10;
- var loopIndex = 0;
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- i4store(Uint32Heap, index >> 2, x);
- index = (index + 16 ) | 0;
- }
- index = 100;
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- t = i4load2(Float32Heap, index >> 2);
- y = i4add(y, t);
- index = (index + 16 ) | 0;
- }
- return i4check(y);
- }
- function func5OOB_1()
- {
- var x = i4(1, 2, 3, 4);
- var t = i4(0,0,0,0);
- var y = i4(0,0,0,0);
- var index = 0;
- var size = 10;
- var loopIndex = 0;
- index = (0x10000-160)|0;
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- i4store(Uint32Heap, index >> 2, x);
- index = (index + 16 ) | 0;
- }
-
- index = ((0x10000 - 160) + 8)|0;
- // No OOB
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- t = i4load2(Float32Heap, index >> 2);
- y = i4add(y, t);
- index = (index + 16 ) | 0;
- }
- return i4check(y);
- }
- function func5OOB_2()
- {
- var x = i4(1, 2, 3, 4);
- var t = i4(0,0,0,0);
- var y = i4(0,0,0,0);
- var index = 0;
- var size = 10;
- var loopIndex = 0;
-
- index = (0x10000-160)|0;
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- i4store(Uint32Heap, index >> 2, x);
- index = (index + 16 ) | 0;
- }
-
- index = ((0x10000 - 160) + 12)|0;
- // OOB
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- t = i4load2(Float32Heap, index >> 2);
- y = i4add(y, t);
- index = (index + 16 ) | 0;
- }
- return i4check(y);
- }
- function func6()
- {
- var x = i4(1, 2, 3, 4);
- var t = i4(0,0,0,0);
- var y = i4(0,0,0,0);
- var index = 100;
- var size = 10;
- var loopIndex = 0;
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- i4store(Uint32Heap, index >> 2, x);
- index = (index + 16 ) | 0;
- }
-
- index = 100;
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- t = i4load1(Float32Heap, index >> 2);
- y = i4add(y, t);
- index = (index + 16 ) | 0;
- }
- return i4check(y);
- }
- function func6OOB_1()
- {
- var x = i4(1, 2, 3, 4);
- var t = i4(0,0,0,0);
- var y = i4(0,0,0,0);
- var index = 0;
- var size = 10;
- var loopIndex = 0;
- index = (0x10000-160)|0;
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- i4store(Uint32Heap, index >> 2, x);
- index = (index + 16 ) | 0;
- }
- index = ((0x10000 - 160) + 12)|0;
- // No OOB
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- t = i4load1(Float32Heap, index >> 2);
- y = i4add(y, t);
- index = (index + 16 ) | 0;
- }
- return i4check(y);
- }
- function func6OOB_2()
- {
- var x = i4(1, 2, 3, 4);
- var t = i4(0,0,0,0);
- var y = i4(0,0,0,0);
- var index = 0;
- var size = 10;
- var loopIndex = 0;
-
- index = (0x10000-160)|0;
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- i4store(Uint32Heap, index >> 2, x);
- index = (index + 16 ) | 0;
- }
-
- index = ((0x10000 - 160) + 16)|0;
- // OOB
- for (loopIndex = 0; (loopIndex | 0) < (size | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- t = i4load1(Float32Heap, index >> 2);
- y = i4add(y, t);
- index = (index + 16 ) | 0;
- }
- return i4check(y);
- }
- // TODO: Test conversion of returned value
- function value()
- {
- var ret = 1.0;
- var i = 1.0;
- var loopIndex = 0;
-
- while ( (loopIndex|0) < (loopCOUNT|0)) {
- ret = ret + i;
- loopIndex = (loopIndex + 1) | 0;
- }
- return +ret;
- }
- return {
- func0:func0,
- func1:func1,
- func1OOB_1:func1OOB_1,
- func1OOB_2:func1OOB_2,
-
- func2:func2,
- func2OOB_1:func2OOB_1,
- func2OOB_2:func2OOB_2,
-
- func3:func3,
- func3OOB_1:func3OOB_1,
- func3OOB_2:func3OOB_2,
-
- func4:func4,
- func4OOB_1:func4OOB_1,
- func4OOB_2:func4OOB_2,
-
- func5:func5,
- func5OOB_1:func5OOB_1,
- func5OOB_2:func5OOB_2,
-
- func6:func6,
- func6OOB_1:func6OOB_1,
- func6OOB_2:func6OOB_2
- };
- }
- var buffer = new ArrayBuffer(0x10000);
- var m = asmModule(this, {g1:SIMD.Float32x4(90934.2,123.9,419.39,449.0), g2:SIMD.Int32x4(-1065353216, -1073741824,-1077936128, -1082130432)}, buffer);
- var ret;
- ret = m.func0();
- equalSimd([16, 32, 48, 64], ret, SIMD.Int32x4, "Test Load Store");
- ret = m.func1();
- equalSimd([10, 20, 30, 40], ret, SIMD.Int32x4, "Test Load Store1");
- ret = m.func2();
- equalSimd([10, 20, 30, 0], ret, SIMD.Int32x4, "Test Load Store2");
- ret = m.func3();
- equalSimd([10, 20, 0, 0], ret, SIMD.Int32x4, "Test Load Store3");
- ret = m.func4();
- equalSimd([10, 0, 0, 0], ret, SIMD.Int32x4, "Test Load Store4");
- ret = m.func5();
- equalSimd([10, 20, 0, 0], ret, SIMD.Int32x4, "Test Load Store5");
- ret = m.func6();
- equalSimd([10, 0, 0, 0], ret, SIMD.Int32x4, "Test Load Store6");
- //
- var funcOOB1 = [m.func1OOB_1, m.func2OOB_1 ,m.func3OOB_1, m.func4OOB_1, m.func5OOB_1, m.func6OOB_1];
- var RESULTS = [SIMD.Int32x4(10, 20, 30, 40),
- SIMD.Int32x4(20, 30, 40, 0),
- SIMD.Int32x4(30, 40, 0, 0),
- SIMD.Int32x4(40, 0, 0, 0),
- SIMD.Int32x4(30, 40, 0, 0),
- SIMD.Int32x4(40, 0, 0, 0)
- ];
- for (var i = 0; i < funcOOB1.length; i ++)
- {
- try
- {
- ret = funcOOB1[i]();
- equalSimd(RESULTS[i], ret, SIMD.Int32x4, "Test Load Store");
- } catch(e)
- {
- print("Wrong");
- }
- }
- //
- var funcOOB2 = [m.func1OOB_2, m.func2OOB_2 ,m.func3OOB_2, m.func4OOB_2, m.func5OOB_2, m.func6OOB_2];
- for (var i = 0; i < funcOOB2.length; i ++)
- {
-
- try
- {
- ret = funcOOB2[i]();
- print("Wrong");
-
- } catch(e)
- {
- if (e instanceof RangeError)
- {
-
- }
- else
- print("Wrong");
-
- }
- }
- print("PASS");
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