| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263 |
- //-------------------------------------------------------------------------------------------------------
- // Copyright (C) Microsoft. All rights reserved.
- // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
- //-------------------------------------------------------------------------------------------------------
- function equal(a, b) {
- if (a == b)
- {
- print("Correct");
- }
- else
- {
- print(">> Fail!");
- }
- }
- function testAbs() {
- print("Float32x4 abs");
- var a = SIMD.Float32x4(-4.0, -3.0, -2.0, -1.0);
- var c = SIMD.Float32x4.abs(a);
- equal(4.0, SIMD.Float32x4.extractLane(c, 0));
- equal(3.0, SIMD.Float32x4.extractLane(c, 1));
- equal(2.0, SIMD.Float32x4.extractLane(c, 2));
- equal(1.0, SIMD.Float32x4.extractLane(c, 3));
- c = SIMD.Float32x4.abs(SIMD.Float32x4(4.0, 3.0, 2.0, 1.0));
- equal(4.0, SIMD.Float32x4.extractLane(c, 0));
- equal(3.0, SIMD.Float32x4.extractLane(c, 1));
- equal(2.0, SIMD.Float32x4.extractLane(c, 2));
- equal(1.0, SIMD.Float32x4.extractLane(c, 3));
- }
- function testNeg() {
- print("Float32x4 neg");
- var a = SIMD.Float32x4(-4.0, -3.0, -2.0, -1.0);
- var c = SIMD.Float32x4.neg(a);
- equal(4.0, SIMD.Float32x4.extractLane(c, 0));
- equal(3.0, SIMD.Float32x4.extractLane(c, 1));
- equal(2.0, SIMD.Float32x4.extractLane(c, 2));
- equal(1.0, SIMD.Float32x4.extractLane(c, 3));
- c = SIMD.Float32x4.neg(SIMD.Float32x4(4.0, 3.0, 2.0, 1.0));
- equal(-4.0, SIMD.Float32x4.extractLane(c, 0));
- equal(-3.0, SIMD.Float32x4.extractLane(c, 1));
- equal(-2.0, SIMD.Float32x4.extractLane(c, 2));
- equal(-1.0, SIMD.Float32x4.extractLane(c, 3));
- }
- testAbs();
- testAbs();
- testAbs();
- testAbs();
- testAbs();
- testAbs();
- testAbs();
- testAbs();
- testNeg();
- testNeg();
- testNeg();
- testNeg();
- testNeg();
- testNeg();
- testNeg();
- testNeg();
|