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- //-------------------------------------------------------------------------------------------------------
- // Copyright (C) Microsoft. All rights reserved.
- // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
- //-------------------------------------------------------------------------------------------------------
- function test0() {
- var obj0 = {};
- var arrObj0 = {};
- var func1 = function (argMath4, argMath6 = false ? (Object.defineProperty(protoObj1, 'prop0', {
- set: function (_x) {
- protoObj1.prop4 = protoObj0.prop0 < protoObj0.prop0 || argMath4 > argMath4;
- },
- configurable: true
- }), arrObj0[((false ? arrObj0[(-493942660.9 instanceof (typeof EvalError == 'function' ? EvalError : Object) >= 0 ? -493942660.9 instanceof (typeof EvalError == 'function' ? EvalError : Object) : 0) & 15] = 'x' : undefined, -493942660.9 instanceof (typeof EvalError == 'function' ? EvalError : Object)) >= 0 ? -493942660.9 instanceof (typeof EvalError == 'function' ? EvalError : Object) : 0) & 15]) : arrObj0[((false ? arrObj0[(-493942660.9 instanceof (typeof EvalError == 'function' ? EvalError : Object) >= 0 ? -493942660.9 instanceof (typeof EvalError == 'function' ? EvalError : Object) : 0) & 15] = 'x' : undefined, -493942660.9 instanceof (typeof EvalError == 'function' ? EvalError : Object)) >= 0 ? -493942660.9 instanceof (typeof EvalError == 'function' ? EvalError : Object) : 0) & 15]) {
- while (argMath6 >> (uic8[129])) {
- if (!(argMath6 = argMath4)) {
- }
- }
- };
- var func2 = function () {
- return func1();
- };
- var func3 = function () {
- func2();
- };
- var func4 = function () {
- func2();
- return func2();
- };
- obj0.method0 = func3;
- var uic8 = new Uint8ClampedArray();
- arrObj0[0] = -1148316534.9;
- var protoObj0 = Object(obj0);
- func4();
- protoObj0.method0();
- }
- test0();
- print("PASSED");
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