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- //-------------------------------------------------------------------------------------------------------
- // Copyright (C) Microsoft Corporation and contributors. All rights reserved.
- // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
- //-------------------------------------------------------------------------------------------------------
- function asmModule(stdlib, imports) {
- "use asm";
- var i4 = stdlib.SIMD.Int32x4;
- var i4check = i4.check;
- var i4fromFloat32x4 = i4.fromFloat32x4;
- var i4fromFloat32x4Bits = i4.fromFloat32x4Bits;
- var i4neg = i4.neg;
- var i4add = i4.add;
- var i4sub = i4.sub;
- var i4mul = i4.mul;
- var i4lessThan = i4.lessThan;
- var i4equal = i4.equal;
- var i4greaterThan = i4.greaterThan;
- var i4select = i4.select;
- var i4and = i4.and;
- var i4or = i4.or;
- var i4xor = i4.xor;
- var i4not = i4.not;
- var f4 = stdlib.SIMD.Float32x4;
- var f4check = f4.check;
- var f4fromInt32x4 = f4.fromInt32x4;
- var f4fromInt32x4Bits = f4.fromInt32x4Bits;
- var f4abs = f4.abs;
- var f4neg = f4.neg;
- var f4add = f4.add;
- var f4sub = f4.sub;
- var f4mul = f4.mul;
- var f4div = f4.div;
-
- var f4min = f4.min;
- var f4max = f4.max;
-
- var f4sqrt = f4.sqrt;
- var f4lessThan = f4.lessThan;
- var f4lessThanOrEqual = f4.lessThanOrEqual;
- var f4equal = f4.equal;
- var f4notEqual = f4.notEqual;
- var f4greaterThan = f4.greaterThan;
- var f4greaterThanOrEqual = f4.greaterThanOrEqual;
- var f4select = f4.select;
-
- var fround = stdlib.Math.fround;
- var globImportF4 = f4check(imports.g1); // global var import
- var globImportI4 = i4check(imports.g2); // global var import
-
- var g1 = f4(1.0,2.0,3.0, -0.0); // global var initialized
- var g2 = f4(-5.3, -0.0,7.332,8.0); // global var initialized
- var g3 = i4(1,2,3,4); // global var initialized
- var g4 = i4(5,6,7,8); // global var initialized
-
- var gval = 1234;
- var gval2 = 1234.0;
- var f4splat = f4.splat;
- var sqrt = stdlib.Math.sqrt;
- var pow = stdlib.Math.pow;
- var loopCOUNT = 3;
- function test1()
- {
- var val1 = f4(1.0,2.0,3.0,4.0);
- var val2 = f4(5.0,6.0,7.0,8.0);
- var val3 = f4(0.0,0.0,0.0,0.0);
- var val4 = f4(0.0,0.0,0.0,0.0);
- var x=fround(1.0)
- var y=fround(2.0);
- var loopIndex = 0;
- val3 = f4add(val1, val2);
- val4 = f4mul(val1, val2);
- while ( (loopIndex|0) < (loopCOUNT|0)) {
- val1 = f4(fround(x), fround(y), 3.0, 4.0 );
- val2 = f4(fround(x), fround(y), 5.0, 6.0 );
- loopIndex = (loopIndex + 1) | 0;
- }
- return f4check(val2);
- }
- function test2()
- {
- var val1 = f4(1.0,2.0,3.0,4.0);
- var val2 = f4(5.0,6.0,7.0,8.0);
- var val3 = f4(0.0,0.0,0.0,0.0);
- var val4 = f4(0.0,0.0,0.0,0.0);
- var x=fround(1.0)
- var y=fround(2.0);
- var z=fround(3.0);
- var loopIndex = 0;
- val3 = f4add(val1, val2);
- val4 = f4mul(val1, val2);
- while ( (loopIndex|0) < (loopCOUNT|0)) {
- val1 = f4(fround(x), fround(y), z, 4.0 );
- val2 = f4(fround(x), fround(y), z, 6.0 );
- loopIndex = (loopIndex + 1) | 0;
- }
- return f4check(val2);
- }
- return {func1:test1, func2:test2};
- }
- var m = asmModule(this, {g1:SIMD.Float32x4(9,9,9,9), g2:SIMD.Int32x4(1, 2, 3, 4)/*, g3:SIMD.Float64x2(10, 10, 10, 10)*/});
- var ret1 = m.func1();
- WScript.Echo(ret1.toString());
- var ret2 = m.func2();
- WScript.Echo(ret2.toString());
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