SIMDExtendArgCSE.js 3.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134
  1. //-------------------------------------------------------------------------------------------------------
  2. // Copyright (C) Microsoft Corporation and contributors. All rights reserved.
  3. // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
  4. //-------------------------------------------------------------------------------------------------------
  5. function asmModule(stdlib, imports) {
  6. "use asm";
  7. var i4 = stdlib.SIMD.Int32x4;
  8. var i4check = i4.check;
  9. var i4fromFloat32x4 = i4.fromFloat32x4;
  10. var i4fromFloat32x4Bits = i4.fromFloat32x4Bits;
  11. var i4neg = i4.neg;
  12. var i4add = i4.add;
  13. var i4sub = i4.sub;
  14. var i4mul = i4.mul;
  15. var i4lessThan = i4.lessThan;
  16. var i4equal = i4.equal;
  17. var i4greaterThan = i4.greaterThan;
  18. var i4select = i4.select;
  19. var i4and = i4.and;
  20. var i4or = i4.or;
  21. var i4xor = i4.xor;
  22. var i4not = i4.not;
  23. var f4 = stdlib.SIMD.Float32x4;
  24. var f4check = f4.check;
  25. var f4fromInt32x4 = f4.fromInt32x4;
  26. var f4fromInt32x4Bits = f4.fromInt32x4Bits;
  27. var f4abs = f4.abs;
  28. var f4neg = f4.neg;
  29. var f4add = f4.add;
  30. var f4sub = f4.sub;
  31. var f4mul = f4.mul;
  32. var f4div = f4.div;
  33. var f4min = f4.min;
  34. var f4max = f4.max;
  35. var f4sqrt = f4.sqrt;
  36. var f4lessThan = f4.lessThan;
  37. var f4lessThanOrEqual = f4.lessThanOrEqual;
  38. var f4equal = f4.equal;
  39. var f4notEqual = f4.notEqual;
  40. var f4greaterThan = f4.greaterThan;
  41. var f4greaterThanOrEqual = f4.greaterThanOrEqual;
  42. var f4select = f4.select;
  43. var fround = stdlib.Math.fround;
  44. var globImportF4 = f4check(imports.g1); // global var import
  45. var globImportI4 = i4check(imports.g2); // global var import
  46. var g1 = f4(1.0,2.0,3.0, -0.0); // global var initialized
  47. var g2 = f4(-5.3, -0.0,7.332,8.0); // global var initialized
  48. var g3 = i4(1,2,3,4); // global var initialized
  49. var g4 = i4(5,6,7,8); // global var initialized
  50. var gval = 1234;
  51. var gval2 = 1234.0;
  52. var f4splat = f4.splat;
  53. var sqrt = stdlib.Math.sqrt;
  54. var pow = stdlib.Math.pow;
  55. var loopCOUNT = 3;
  56. function test1()
  57. {
  58. var val1 = f4(1.0,2.0,3.0,4.0);
  59. var val2 = f4(5.0,6.0,7.0,8.0);
  60. var val3 = f4(0.0,0.0,0.0,0.0);
  61. var val4 = f4(0.0,0.0,0.0,0.0);
  62. var x=fround(1.0)
  63. var y=fround(2.0);
  64. var loopIndex = 0;
  65. val3 = f4add(val1, val2);
  66. val4 = f4mul(val1, val2);
  67. while ( (loopIndex|0) < (loopCOUNT|0)) {
  68. val1 = f4(fround(x), fround(y), 3.0, 4.0 );
  69. val2 = f4(fround(x), fround(y), 5.0, 6.0 );
  70. loopIndex = (loopIndex + 1) | 0;
  71. }
  72. return f4check(val2);
  73. }
  74. function test2()
  75. {
  76. var val1 = f4(1.0,2.0,3.0,4.0);
  77. var val2 = f4(5.0,6.0,7.0,8.0);
  78. var val3 = f4(0.0,0.0,0.0,0.0);
  79. var val4 = f4(0.0,0.0,0.0,0.0);
  80. var x=fround(1.0)
  81. var y=fround(2.0);
  82. var z=fround(3.0);
  83. var loopIndex = 0;
  84. val3 = f4add(val1, val2);
  85. val4 = f4mul(val1, val2);
  86. while ( (loopIndex|0) < (loopCOUNT|0)) {
  87. val1 = f4(fround(x), fround(y), z, 4.0 );
  88. val2 = f4(fround(x), fround(y), z, 6.0 );
  89. loopIndex = (loopIndex + 1) | 0;
  90. }
  91. return f4check(val2);
  92. }
  93. return {func1:test1, func2:test2};
  94. }
  95. var m = asmModule(this, {g1:SIMD.Float32x4(9,9,9,9), g2:SIMD.Int32x4(1, 2, 3, 4)/*, g3:SIMD.Float64x2(10, 10, 10, 10)*/});
  96. var ret1 = m.func1();
  97. WScript.Echo(ret1.toString());
  98. var ret2 = m.func2();
  99. WScript.Echo(ret2.toString());