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- //-------------------------------------------------------------------------------------------------------
- // Copyright (C) Microsoft. All rights reserved.
- // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
- //-------------------------------------------------------------------------------------------------------
- (function testInlineSlotCapacityLocking1() {
- WScript.Echo("Test: testInlineSlotCapacityLocking1...");
- // Wrap the constructors into an object literal with PathTypeHandler to make sure we get fixed functions.
- // Note that scope slot arrays don't get fixed functions.
- var Namespace = {
- // This constructor creates objects with 8 inline slots and uses them all.
- ConstructedObject1: function () {
- this.a = 0;
- this.b = 0;
- this.c = 0;
- this.d = 0;
- this.e = 0;
- this.f = 0;
- this.g = 0;
- this.h = 0;
- },
- // This constructor creates objects with 8 inline slots, but leaves the last two slots empty.
- // We need the same number of inline slots to follow the same type path.
- ConstructedObject2: function () {
- this.a = 0;
- this.b = 0;
- this.c = 0;
- this.d = 0;
- this.e = 0;
- this.f = 0;
- }
- };
- // To follow the same type path the objects must be constructed from the same prototype.
- Namespace.ConstructedObject2.prototype = Namespace.ConstructedObject1.prototype;
- var construct1 = function () {
- // After the first call to this constructor we attempt to shrink inline slot capacity,
- // but no shrinking takes place, because we actually use all the slots.
- return new Namespace.ConstructedObject1();
- }
- // Let's construct the first object to populate the constructor cache.
- var o1 = construct1();
- // Running with -maxInterpretCount:1 will ensure we JIT before calling construct1 again.
- // Upon JIT-ing we will try to ensure that the inline slot capacity of the type handlers
- // on the type path to the final type is locked.
- var o2 = construct1();
- // Now let's construct an object from the other constructor, which will send it down the
- // same type path, but land on an earlier type handler.
- var o3 = new Namespace.ConstructedObject2();
- // If we now add more properties to reach the same type handler as o1 and o2, we shouldn't
- // hit any surprises with locked or unlocked inline slot capacity.
- // Bug 170326: EnsureInlineSlotCapacityLocked called when JIT-ing construct1
- // would lock inline slot capacity from the given type handler down the successor tree -
- // without starting at the root.
- o3.g = 1;
- o3.h = 1;
- WScript.Echo("Passed");
- })();
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