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- //-------------------------------------------------------------------------------------------------------
- // Copyright (C) Microsoft. All rights reserved.
- // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
- //-------------------------------------------------------------------------------------------------------
- function foo() {}
- var all = [ undefined, null,
- true, false, new Boolean(true), new Boolean(false),
- NaN, +0, -0, 0, 1, 10.0, 10.1, -1, -5, 5,
- 124, 248, 654, 987, -1026, +98768.2546, -88754.15478,
- 1<<32, -(1<<32), (1<<32)-1, 1<<31, -(1<<31), 1<<25, -1<<25,
- Number.MAX_VALUE, Number.MIN_VALUE, Number.NaN, Number.POSITIVE_INFINITY, Number.NEGATIVE_INFINITY,
- new Number(NaN), new Number(+0), new Number( -0), new Number(0), new Number(1),
- new Number(10.0), new Number(10.1),
- new Number(Number.MAX_VALUE), new Number(Number.MIN_VALUE), new Number(Number.NaN),
- new Number(Number.POSITIVE_INFINITY), new Number(Number.NEGATIVE_INFINITY),
- "", "hello", "hel" + "lo", "+0", "-0", "0", "1", "10.0", "10.1",
- new String(""), new String("hello"), new String("he" + "llo"),
- new Object(), [1,2,3], new Object(), [1,2,3] , foo
- ];
- function AsmModule(stdlib,foreign,buffer) {
- "use asm";
- // numerical mutable variable
- var i1 = 0, d1 = 0.0, i2 = -5;
- // foreign imports
- var fi1 = foreign.i1|0;
- var fi2 = foreign.i2|0;
- var fd1 = +foreign.d1;
- var fd2 = +foreign.d2;
- var fun1 = foreign.fun1;
- var fun2 = foreign.fun2;
-
- var fround= stdlib.Math.fround;
-
- // stdlib immutable variable type double
- var sInf = stdlib.Infinity, sNaN = stdlib.NaN;
- // stdlib math (double) -> double
- var m1 = stdlib.Math.acos ;
- var m2 = stdlib.Math.asin ;
- var m3 = stdlib.Math.atan ;
- var m4 = stdlib.Math.cos ;
- var m5 = stdlib.Math.sin ;
- var m6 = stdlib.Math.tan ;
- var m7 = stdlib.Math.ceil ;
- var m8 = stdlib.Math.floor;
- var m9 = stdlib.Math.exp ;
- var m10 = stdlib.Math.log ;
- var m11 = stdlib.Math.sqrt ;
- // stdlib math (signed) -> signed ^ (doublish) -> double
- var m12 = stdlib.Math.abs;
- // stdlib math (doublish, doublish) -> double
- var m13 = stdlib.Math.atan2;
- var m34 = stdlib.Math.pow;
- // stdlib math (int,int) -> signed
- var m14 = stdlib.Math.imul;
- // stdlib math imm variable double
- var m15 = stdlib.Math.E;
- var m16 = stdlib.Math.LN10;
- var m17 = stdlib.Math.LN2;
- var m18 = stdlib.Math.LOG2E;
- var m19 = stdlib.Math.LOG10E;
- var m20 = stdlib.Math.PI;
- var m21 = stdlib.Math.SQRT1_2;
- var m22 = stdlib.Math.SQRT2;
-
- //views
- var HEAP8 =new stdlib.Int8Array(buffer);
- var HEAP16 =new stdlib.Int16Array(buffer);
- var HEAP32 =new stdlib.Int32Array(buffer);
- var HEAPU8 =new stdlib.Uint8Array(buffer);
- var HEAPU16=new stdlib.Uint16Array(buffer);
- var HEAPU32=new stdlib.Uint32Array(buffer);
- var HEAPF32=new stdlib.Float32Array(buffer);
- var HEAP64 =new stdlib.Float64Array(buffer);
-
- function read8 (x){x = x|0; return HEAP8 [x] |0; }
- function read16 (x){x = x|0; return HEAP16 [x>>1]|0; }
- function read32 (x){x = x|0; return HEAP32 [x>>2]|0; }
- function readU8 (x){x = x|0; return +((HEAPU8[x]) >>>0); }
- function readU16(x){x = x|0; return +((HEAPU16[x>>1])>>>0); }
- function readU32(x){x = x|0; return +((HEAPU32[x>>2])>>>0); }
- function readF32(x){x = x|0; return +HEAPF32[x>>2]; }
- function readF32f(x){x = x|0; return fround(HEAPF32[x>>2]); }
- function read64 (x){x = x|0; return +HEAP64 [x>>3]; }
- return {
- read8 : read8
- ,read16 : read16
- ,read32 : read32
- ,readU8 : readU8
- ,readU16 : readU16
- ,readU32 : readU32
- ,readF32 : readF32
- ,readF32f : readF32f
- ,read64 : read64
- };
- }
- var stdlib = {Math:Math,Int8Array:Int8Array,Int16Array:Int16Array,Int32Array:Int32Array,Uint8Array:Uint8Array,Uint16Array:Uint16Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array,Infinity:Infinity, NaN:NaN}
- var env = {fun1:function(x){print(x);}, fun2:function(x,y){print(x,y);},i1:155,i2:658,d1:68.25,d2:3.14156,f1:48.1523,f2:14896.2514}
- var buffer = new ArrayBuffer(1<<20);
- var HEAP8 =new stdlib.Int8Array(buffer);
- var HEAP16 =new stdlib.Int16Array(buffer);
- var HEAP32 =new stdlib.Int32Array(buffer);
- var HEAPU8 =new stdlib.Uint8Array(buffer);
- var HEAPU16=new stdlib.Uint16Array(buffer);
- var HEAPU32=new stdlib.Uint32Array(buffer);
- var HEAPF32=new stdlib.Float32Array(buffer);
- var HEAP64 =new stdlib.Float64Array(buffer);
- var asmModule = AsmModule(stdlib,env,buffer);
- for (var i=0; i<all.length; ++i) {
- var x = all[i]|0;
- for (var j=0; j<all.length; ++j) {
- var y = all[j];
- HEAP8 [x] = y|0;
- print("read8 HEAP8 ["+x+"] = all["+j+"]("+y+"); = " + (asmModule.read8 (x)));
- HEAP16 [x>>1]= y|0;
- print("read16 HEAP16 ["+x+"] = all["+j+"]("+y+"); = " + (asmModule.read16 (x)));
- HEAP32 [x>>2]= y|0;
- print("read32 HEAP32 ["+x+"] = all["+j+"]("+y+"); = " + (asmModule.read32 (x)));
- HEAPU8 [x] = y|0;
- print("readU8 HEAPU8 ["+x+"] = all["+j+"]("+y+"); = " + (asmModule.readU8 (x)));
- HEAPU16[x>>1]= y|0;
- print("readU16 HEAPU16["+x+"] = all["+j+"]("+y+"); = " + (asmModule.readU16 (x)));
- HEAPU32[x>>2]= y|0;
- print("readU32 HEAPU32["+x+"] = all["+j+"]("+y+"); = " + (asmModule.readU32 (x)));
- HEAPF32[x>>2]= +y;
- print("readF32 HEAPF32["+x+"] = all["+j+"]("+y+"); = " + (asmModule.readF32 (x)));
- print("readF32f HEAPF32["+x+"] = all["+j+"]("+y+"); = " + (asmModule.readF32f(x)));
- HEAP64 [x>>3]= +y;
- print("read64 HEAP64 ["+x+"] = all["+j+"]("+y+"); = " + (asmModule.read64 (x)));
- }
- }
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