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- //-------------------------------------------------------------------------------------------------------
- // Copyright (C) Microsoft. All rights reserved.
- // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
- //-------------------------------------------------------------------------------------------------------
- function write(args)
- {
- WScript.Echo(args);
- }
- var scenario= 1;
- function InitScenario()
- {
- write("Scenario " + scenario++);
- }
- var e = "I am alive";
- InitScenario(); //1
- try
- {
- throw "abc";
- }
- catch(e)
- {
- write(e);
- }
- write(e);
- InitScenario();//2
- try
- {
- throw "abc";
- }
- catch(e)
- {
- e = 20;
- write(e);
- }
- write(e);
- InitScenario();//3
- var a = new Object();
- a.e = "I am inside with";
- with(a)
- {
- try
- {
- throw "abc";
- }
- catch(e)
- {
- e = 20;
- write(e);
- }
- write(e);
- }
- write(e);
- InitScenario();//4
- try
- {
- throw "abc";
- }
- catch(e)
- {
- var a = new Object();
- a.e = "I am inside with";
- with(a)
- {
- write(e);
- }
- write(e);
- }
- write(e);
- InitScenario();//5
- try
- {
- throw "abc";
- }
- catch(e)
- {
- var a = 10;
- }
- write(a);
- InitScenario();//6
- try
- {
- throw "abc";
- }
- catch(e)
- {
- var a = function () { return "hello world";};
- }
- write(a());
- InitScenario();//7
- try
- {
- throw "abc";
- }
- catch(e)
- {
- eval("a = function () { return 'hello world';};");
- }
- write(a());
- InitScenario();//8
- try
- {
- throw "abc";
- }
- catch(e)
- {
- c = 30;
- }
- write(c);
- InitScenario();//9
- var foo = function ()
- {
- try
- {
- throw "abc";
- }
- catch(e)
- {
- write(e);
- }
- write(e);
- }
- foo();
- InitScenario();//10
- foo = function ()
- {
- try
- {
- throw "abc";
- }
- catch(e)
- {
- e = 20;
- write(e);
- }
- write(e);
- }
- foo();
- InitScenario();//11
- foo = function ()
- {
- var a = new Object();
- a.e = "I am inside with";
- with(a)
- {
- try
- {
- throw "abc";
- }
- catch(e)
- {
- e = 20;
- write(e);
- }
- write(e);
- }
- write(e);
- }
- foo();
- InitScenario();//12
- foo = function ()
- {
- try
- {
- throw "abc";
- }
- catch(e)
- {
- var a = new Object();
- a.e = "I am inside with";
- with(a)
- {
- write(e);
- }
- write(e);
- }
- write(e);
- }
- InitScenario();//13
- foo = function ()
- {
- try
- {
- throw "abc";
- }
- catch(e)
- {
- var a = 10;
- }
- write(a);
- }
- foo();
- InitScenario();//14
- foo = function ()
- {
- try
- {
- throw "abc";
- }
- catch(e)
- {
- var a = function () { return "hello world";};
- }
- write(a());
- }
- foo();
- InitScenario();//15
- foo = function ()
- {
- try
- {
- throw "abc";
- }
- catch(e)
- {
- eval("a = function () { return 'hello world';};");
- }
- write(a());
- }
- foo();
- InitScenario();//16
- foo = function ()
- {
- try
- {
- throw "abc";
- }
- catch(e)
- {
- c = 30;
- }
- write(c);
- }
- foo();
- InitScenario();//17
- foo = function ()
- {
- var test = 'pass';
- try {
- throw 'fail';
- } catch (test) {
- test += 'ing';
- }
- write(test);
- }
- foo();
- //raise bug for this eval scenario
- InitScenario();
- try
- {
- throw "abc";
- }
- catch(e)
- {
- eval("a = 10;");
- }
- write(a);
- InitScenario();
- foo = function ()
- {
- try
- {
- throw "abc";
- }
- catch(e)
- {
- eval("a = 19;");
- }
- write(a);
- }
- foo();
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