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- //-------------------------------------------------------------------------------------------------------
- // Copyright (C) Microsoft. All rights reserved.
- // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
- //-------------------------------------------------------------------------------------------------------
- #pragma once
- #ifdef ENABLE_WASM
- namespace Js
- {
- class WebAssemblySource
- {
- BYTE* buffer;
- uint bufferLength;
- Js::Utf8SourceInfo* sourceInfo;
- public:
- WebAssemblySource(Var source, bool createNewContext, ScriptContext* scriptContext);
- // Caller is responsible to make a copy of the buffer source
- WebAssemblySource(BYTE* source, uint bufferLength, bool createNewContext, ScriptContext* scriptContext);
- BYTE* GetBuffer() const { return buffer; }
- uint GetBufferLength() const { return bufferLength; }
- Js::Utf8SourceInfo* GetSourceInfo() const { return sourceInfo; }
- private:
- void ReadBufferSource(Var val, ScriptContext* scriptContext);
- void CreateSourceInfo(bool createNewContext, ScriptContext* scriptContext);
- };
- }
- #endif
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