| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915 |
- //-------------------------------------------------------------------------------------------------------
- // Copyright (C) Microsoft. All rights reserved.
- // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
- //-------------------------------------------------------------------------------------------------------
- function asmModule(stdlib, imports, buffer) {
- "use asm";
-
- var i4 = stdlib.SIMD.Int32x4;
- var i4check = i4.check;
- var i4splat = i4.splat;
- var i4fromFloat64x2 = i4.fromFloat64x2;
- var i4fromFloat64x2Bits = i4.fromFloat64x2Bits;
- var i4fromFloat32x4 = i4.fromFloat32x4;
- var i4fromFloat32x4Bits = i4.fromFloat32x4Bits;
- //var i4abs = i4.abs;
- var i4neg = i4.neg;
- var i4add = i4.add;
- var i4sub = i4.sub;
- var i4mul = i4.mul;
- var i4swizzle = i4.swizzle;
- var i4shuffle = i4.shuffle;
- var i4lessThan = i4.lessThan;
- var i4equal = i4.equal;
- var i4greaterThan = i4.greaterThan;
- var i4select = i4.select;
- var i4and = i4.and;
- var i4or = i4.or;
- var i4xor = i4.xor;
- var i4not = i4.not;
- var i4load = i4.load;
- var i4load1 = i4.load1;
- var i4load2 = i4.load2;
- var i4load3 = i4.load3;
-
- var i4store = i4.store
- var i4store1 = i4.store1;
- var i4store2 = i4.store2;
- var i4store3 = i4.store3;
-
- //var i4shiftLeftByScalar = i4.shiftLeftByScalar;
- //var i4shiftRightByScalar = i4.shiftRightByScalar;
- //var i4shiftRightArithmeticByScalar = i4.shiftRightArithmeticByScalar;
- var f4 = stdlib.SIMD.Float32x4;
- var f4check = f4.check;
- var f4splat = f4.splat;
- var f4fromFloat64x2 = f4.fromFloat64x2;
- var f4fromFloat64x2Bits = f4.fromFloat64x2Bits;
- var f4fromInt32x4 = f4.fromInt32x4;
- var f4fromInt32x4Bits = f4.fromInt32x4Bits;
- var f4abs = f4.abs;
- var f4neg = f4.neg;
- var f4add = f4.add;
- var f4sub = f4.sub;
- var f4mul = f4.mul;
- var f4div = f4.div;
- var f4clamp = f4.clamp;
- var f4min = f4.min;
- var f4max = f4.max;
- var f4reciprocal = f4.reciprocal;
- var f4reciprocalSqrt = f4.reciprocalSqrt;
- var f4sqrt = f4.sqrt;
- var f4swizzle = f4.swizzle;
- var f4shuffle = f4.shuffle;
- var f4lessThan = f4.lessThan;
- var f4lessThanOrEqual = f4.lessThanOrEqual;
- var f4equal = f4.equal;
- var f4notEqual = f4.notEqual;
- var f4greaterThan = f4.greaterThan;
- var f4greaterThanOrEqual = f4.greaterThanOrEqual;
- var f4select = f4.select;
- var f4and = f4.and;
- var f4or = f4.or;
- var f4xor = f4.xor;
- var f4not = f4.not;
-
- var f4load = f4.load;
- var f4load1 = f4.load1;
- var f4load2 = f4.load2;
- var f4load3 = f4.load3;
-
- var f4store = f4.store;
- var f4store1 = f4.store1;
- var f4store2 = f4.store2;
- var f4store3 = f4.store3;
-
- var d2 = stdlib.SIMD.Float64x2;
- var d2check = d2.check;
- var d2splat = d2.splat;
- var d2fromFloat32x4 = d2.fromFloat32x4;
- var d2fromFloat32x4Bits = d2.fromFloat32x4Bits;
- var d2fromInt32x4 = d2.fromInt32x4;
- var d2fromInt32x4Bits = d2.fromInt32x4Bits;
- var d2abs = d2.abs;
- var d2neg = d2.neg;
- var d2add = d2.add;
- var d2sub = d2.sub;
- var d2mul = d2.mul;
- var d2div = d2.div;
- var d2clamp = d2.clamp;
- var d2min = d2.min;
- var d2max = d2.max;
- var d2reciprocal = d2.reciprocal;
- var d2reciprocalSqrt = d2.reciprocalSqrt;
- var d2sqrt = d2.sqrt;
- var d2swizzle = d2.swizzle;
- var d2shuffle = d2.shuffle;
- var d2lessThan = d2.lessThan;
- var d2lessThanOrEqual = d2.lessThanOrEqual;
- var d2equal = d2.equal;
- var d2notEqual = d2.notEqual;
- var d2greaterThan = d2.greaterThan;
- var d2greaterThanOrEqual = d2.greaterThanOrEqual;
- var d2select = d2.select;
-
- var d2load = d2.load;
- var d2load1 = d2.load1;
-
- var d2store = d2.store
- var d2store1 = d2.store1;
-
- var fround = stdlib.Math.fround;
- var globImportF4 = f4check(imports.g1); // global var import
- var globImportI4 = i4check(imports.g2); // global var import
- var globImportD2 = d2check(imports.g3); // global var import
- var g1 = f4(-5033.2,-3401.0,665.34,32234.1); // global var initialized
- var g2 = i4(1065353216, -1073741824, -1077936128, 1082130432); // global var initialized
- var g3 = d2(0.12344,-1.6578); // global var initialized
- var gval = 1234;
- var gval2 = 1234.0;
- var loopCOUNT = 3;
-
- var Int8Heap = new stdlib.Int8Array (buffer);
- var Uint8Heap = new stdlib.Uint8Array (buffer);
-
- var Int16Heap = new stdlib.Int16Array(buffer);
- var Uint16Heap = new stdlib.Uint16Array(buffer);
- var Int32Heap = new stdlib.Int32Array(buffer);
- var Uint32Heap = new stdlib.Uint32Array(buffer);
- var Float32Heap = new stdlib.Float32Array(buffer);
- function storeF32(value, idx)
- {
- value= i4check(value);
- idx = idx|0;
- idx = idx<<2;
- i4store(Float32Heap, (idx>>2), value);
- }
- function loadF32(idx)
- {
- idx = idx|0;
- idx = idx<<2;
- return i4load(Float32Heap, (idx>>2));
- }
-
- function storeUI32(value, idx)
- { value= i4check(value); idx = idx|0; idx = idx<<2;
- i4store(Uint32Heap, (idx>>2), value);}
- function loadUI32(idx)
- { idx = idx|0; idx = idx<<2; return i4load(Uint32Heap, (idx>>2)); }
-
- function storeI32(value, idx)
- { value= i4check(value); idx = idx|0; idx = idx<<2;
- i4store(Int32Heap, (idx>>2), value);}
- function loadI32(idx)
- { idx = idx|0; idx = idx<<2; return i4load(Int32Heap, (idx>>2)); }
-
- function storeI16(value, idx)
- { value= i4check(value); idx = idx|0; idx = idx<<1;
- i4store(Int16Heap, (idx>>1), value);}
- function loadI16(idx)
- { idx = idx|0; idx = idx<<1; return i4load(Int16Heap, (idx>>1)); }
- function storeUI16(value, idx)
- { value= i4check(value); idx = idx|0; idx = idx<<1;
- i4store(Uint16Heap, (idx>>1), value);}
- function loadUI16(idx)
- { idx = idx|0; idx = idx<<1; return i4load(Uint16Heap, (idx>>1)); }
- function storeI8(value, idx)
- { value= i4check(value); idx = idx|0; idx = idx<<0;
- i4store(Int8Heap, (idx>>0), value);}
- function loadI8(idx)
- { idx = idx|0; idx = idx<<0; return i4load(Int8Heap, (idx>>0)); }
- function storeUI8(value, idx)
- { value= i4check(value); idx = idx|0; idx = idx<<0;
- i4store(Uint8Heap, (idx>>0), value);}
- function loadUI8(idx)
- { idx = idx|0; idx = idx<<0; return i4load(Uint8Heap, (idx>>0)); }
-
- function loadStoreIndex1()
- {
- i4store(Float32Heap, 0, i4(-1,-2,3,-4));
- return i4load(Float32Heap, 0);
- }
-
- function store_1(functionPicker) //Function picker to pick store1/store2/store3/store
- {
- functionPicker = functionPicker|0;
- var v0 = i4(0,0,0,0);
- var loopIndex = 0, idx = 0, end = 256;
- while((loopIndex|0) < (loopCOUNT|0))
- {
- idx = 0;
- v0 = i4(5, -12, 3, 0);
- for(idx = idx << 2; (idx|0) < (end|0 << 2); idx = (idx + 16)|0)
- {
- switch(functionPicker|0)
- {
- case 5:
- i4store(Float32Heap, idx>>2, v0);
- break;
- case 6:
- i4store1(Float32Heap, idx>>2, v0);
- break;
- case 7:
- i4store2(Float32Heap, idx>>2, v0);
- break;
- case 8:
- i4store3(Float32Heap, idx>>2, v0);
- break;
- default:
- break;
- }
- v0 = i4add(v0, i4(1,1,1,1));
- }
- loopIndex = (loopIndex + 1)|0;
- }
- return i4load(Float32Heap, 0);
- }
- function store_2(functionPicker)
- {
- functionPicker = functionPicker|0;
- var v0 = i4(0,0,0,0);
- var loopIndex = 0, idx = 0, end = 256;
- for (loopIndex = 0; (loopIndex | 0) < (loopCOUNT | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- idx = 0;
- v0 = i4(0,0,0,0);
- for(idx = idx << 2; (idx|0) < (end|0 << 2); idx = (idx + 16)|0)
- {
- switch(functionPicker|0)
- {
- case 5:
- i4store(Float32Heap, idx>>2, v0);
- break;
- case 6:
- i4store1(Float32Heap, idx>>2, v0);
- break;
- case 7:
- i4store2(Float32Heap, idx>>2, v0);
- break;
- case 8:
- i4store3(Float32Heap, idx>>2, v0);
- break;
- default:
- break;
- }
- v0 = i4add(v0, i4(1, 1, 1, 1));
- }
- }
- return i4load(Float32Heap, 8);
- }
- function store_3(functionPicker)
- {
- functionPicker = functionPicker|0;
- var v0 = i4(0,0,0,0);
- var loopIndex = 0, idx = 0, end = 256;
- loopIndex = loopCOUNT | 0;
- do {
- idx = 0;
- v0 = i4(0,0,0,0);
- for(idx = idx << 2; (idx|0) < (end|0 << 2); idx = (idx + 16)|0)
- {
- switch(functionPicker|0)
- {
- case 5:
- i4store(Float32Heap, idx>>2, v0);
- break;
- case 6:
- i4store1(Float32Heap, idx>>2, v0);
- break;
- case 7:
- i4store2(Float32Heap, idx>>2, v0);
- break;
- case 8:
- i4store3(Float32Heap, idx>>2, v0);
- break;
- default:
- break;
- }
- v0 = i4add(v0, i4(1, 1, 1, 1));
- }
- loopIndex = (loopIndex - 1) | 0;
- }
- while ( (loopIndex | 0) > 0);
- return i4load(Float32Heap, 8);
- }
- function store_1_Int8(length)
- {
- length = length|0;
- var v0 = i4(0,0,0,0);
- var loopIndex = 0, idx = 0, end = 0;
- end = (length * 4)|0;
- while((loopIndex|0) < (loopCOUNT|0))
- {
- idx = 0;
- v0 = i4(0,0,0,0);
- for(idx = idx << 0; (idx|0) < (end|0 << 0); idx = (idx + 16)|0)
- {
- i4store(Int8Heap, idx>>0, v0);
- v0 = i4add(v0, i4(1, 1, 1, 1));
- }
- loopIndex = (loopIndex + 1)|0;
- }
- //Expects the heap to be: 0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3...15,15,15,15,0,0,0,0...
- return i4load(Float32Heap, 2);
- }
- function store_1_Uint8(length)
- {
- length = length|0;
- var v0 = i4(0,0,0,0);
- var loopIndex = 0, idx = 0, end = 0;
- end = (length * 4)|0;
- while((loopIndex|0) < (loopCOUNT|0))
- {
- idx = 0;
- v0 = i4(0,0,0,0);
- for(idx = idx << 0; (idx|0) < (end|0 << 0); idx = (idx + 16)|0)
- {
- i4store(Uint8Heap, idx>>0, v0);
- v0 = i4add(v0, i4(1, 1, 1, 1));
- }
- loopIndex = (loopIndex + 1)|0;
- }
- //Expects the heap to be: 0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3...15,15,15,15,0,0,0,0...
- return i4load(Float32Heap, 2);
- }
- function store_1_Int16(length)
- {
- length = length|0;
- var v0 = i4(0,0,0,0);
- var loopIndex = 0, idx = 0, end = 0;
- end = (length * 4)|0;
- while((loopIndex|0) < (loopCOUNT|0))
- {
- idx = 0;
- v0 = i4(0,0,0,0);
- for(idx = idx << 1; (idx|0) < (end|0 << 1); idx = (idx + 16)|0)
- {
- i4store(Int16Heap, idx>>1, v0);
- v0 = i4add(v0, i4(1, 1, 1, 1));
- }
- loopIndex = (loopIndex + 1)|0;
- }
- //Expects the heap to be: 0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3...15,15,15,15,0,0,0,0...
- return i4load(Float32Heap, 2);
- }
- function store_1_Uint16(length)
- {
- length = length|0;
- var v0 = i4(0,0,0,0);
- var loopIndex = 0, idx = 0, end = 0;
- end = (length * 4)|0;
- while((loopIndex|0) < (loopCOUNT|0))
- {
- idx = 0;
- v0 = i4(0,0,0,0);
- for(idx = idx << 1; (idx|0) < (end|0 << 1); idx = (idx + 16)|0)
- {
- i4store(Uint16Heap, idx>>1, v0);
- v0 = i4add(v0, i4(1, 1, 1, 1));
- }
- loopIndex = (loopIndex + 1)|0;
- }
- //Expects the heap to be: 0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3...15,15,15,15,0,0,0,0...
- return i4load(Float32Heap, 2);
- }
- function store_1_Int32(length)
- {
- length = length|0;
- var v0 = i4(0,0,0,0);
- var loopIndex = 0, idx = 0, end = 0;
- end = (length * 4)|0;
- while((loopIndex|0) < (loopCOUNT|0))
- {
- idx = 0;
- v0 = i4(0,0,0,0);
- for(idx = idx << 2; (idx|0) < (end|0 << 2); idx = (idx + 16)|0)
- {
- i4store(Int32Heap, idx>>2, v0);
- v0 = i4add(v0, i4(1, 1, 1, 1));
- }
- loopIndex = (loopIndex + 1)|0;
- }
- //Expects the heap to be: 0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3...15,15,15,15,0,0,0,0...
- return i4load(Float32Heap, 2);
- }
- function store_1_Uint32(length)
- {
- length = length|0;
- var v0 = i4(0,0,0,0);
- var loopIndex = 0, idx = 0, end = 0;
- end = (length * 4)|0;
- while((loopIndex|0) < (loopCOUNT|0))
- {
- idx = 0;
- v0 = i4(0,0,0,0);
- for(idx = idx << 2; (idx|0) < (end|0 << 2); idx = (idx + 16)|0)
- {
- i4store(Uint32Heap, idx>>2, v0);
- v0 = i4add(v0, i4(1, 1, 1, 1));
- }
- loopIndex = (loopIndex + 1)|0;
- }
- //Expects the heap to be: 0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3...15,15,15,15,0,0,0,0...
- return i4load(Float32Heap, 2);
- }
-
- ////////////////////////////Load////////////////////////////
- function load_1(functionPicker)
- {
- //length = length|0;
- functionPicker = functionPicker|0;
-
- var idx=0,end=16;//(length-4)|0;;
- var loopIndex = 0;
- var v = i4(0,0,0,0);
- while ( (loopIndex|0) < (loopCOUNT|0)) {
-
- idx=0;
-
- for(idx = idx << 2; (idx|0) <= (end << 2); idx = (idx + 1)|0)
- {
- switch(functionPicker|0)
- {
- case 1:
- v = i4load(Float32Heap, idx>>2);
- break;
- case 2:
- v = i4load1(Float32Heap, idx>>2);
- break;
- case 3:
- v = i4load2(Float32Heap, idx>>2);
- break;
- case 4:
- v = i4load3(Float32Heap, idx>>2);
- break;
- default:
- break;
- }
- }
- loopIndex = (loopIndex + 1) | 0;
- }
- return v;
- }
-
- function load_2(functionPicker)
- {
- //length = length|0;
- functionPicker = functionPicker|0;
-
- var idx=0,end=16;//(length-4)|0;;
- var loopIndex = 0;
- var v = i4(0,0,0,0);
-
- for (loopIndex = 0; (loopIndex | 0) < (loopCOUNT | 0) ; loopIndex = (loopIndex + 1) | 0)
- {
- idx=0;
-
- for(idx = idx << 2; (idx|0) <= (end << 2); idx = (idx + 1)|0)
- {
- switch(functionPicker|0)
- {
- case 1:
- v = i4load(Float32Heap, idx>>2);
- break;
- case 2:
- v = i4load1(Float32Heap, idx>>2);
- break;
- case 3:
- v = i4load2(Float32Heap, idx>>2);
- break;
- case 4:
- v = i4load3(Float32Heap, idx>>2);
- break;
- default:
- break;
- }
- }
- }
- return v;
- }
- function load_3(functionPicker)
- {
- //length = length|0;
- functionPicker = functionPicker|0;
-
- var idx=0,end=16;//(length-4)|0;;
- var loopIndex = 0;
- var v = i4(0,0,0,0);
- loopIndex = loopCOUNT | 0;
- do {
- idx = 0;
- for(idx = idx << 2; (idx|0) <= (end << 2); idx = (idx + 1)|0)
- {
- switch(functionPicker|0)
- {
- case 1:
- v = i4load(Float32Heap, idx>>2);
- break;
- case 2:
- v = i4load1(Float32Heap, idx>>2);
- break;
- case 3:
- v = i4load2(Float32Heap, idx>>2);
- break;
- case 4:
- v = i4load3(Float32Heap, idx>>2);
- break;
- default:
- break;
- }
- }
- loopIndex = (loopIndex - 1) | 0;
- }
- while ( (loopIndex | 0) > 0);
- return v;
- }
- function load_1_Int8(length)
- {
- length = length|0;
- var idx=0,end=0;
- var loopIndex = 0;
- var v = i4(0,0,0,0);
- end = (((length * 4)|0) - 16)|0;
- while ( (loopIndex|0) < (loopCOUNT|0)) {
- idx=0;
- for(idx = idx << 0; (idx|0) <= (end << 0); idx = (idx + 1)|0)
- {
- v = i4load(Int8Heap, idx>>0);
- }
- loopIndex = (loopIndex + 1) | 0;
- }
- return v;
- }
- function load_1_Uint8(length)
- {
- length = length|0;
- var idx=0,end=0;
- var loopIndex = 0;
- var v = i4(0,0,0,0);
- end = (((length * 4)|0) - 16)|0;
- while ( (loopIndex|0) < (loopCOUNT|0)) {
- idx=0;
- for(idx = idx << 0; (idx|0) <= (end << 0); idx = (idx + 1)|0)
- {
- v = i4load(Uint8Heap, idx>>0);
- }
- loopIndex = (loopIndex + 1) | 0;
- }
- return v;
- }
- function load_1_Int16(length)
- {
- length = length|0;
- var idx=0,end=0;
- var loopIndex = 0;
- var v = i4(0,0,0,0);
- end = (((length * 2)|0) - 8)|0;
- while ( (loopIndex|0) < (loopCOUNT|0)) {
- idx=0;
- for(idx = idx << 1; (idx|0) <= (end << 1); idx = (idx + 1)|0)
- {
- v = i4load(Int16Heap, idx>>1);
- }
- loopIndex = (loopIndex + 1) | 0;
- }
- return v;
- }
- function load_1_Uint16(length)
- {
- length = length|0;
- var idx=0,end=120;
- var loopIndex = 0;
- var v = i4(0,0,0,0);
- end = (((length * 2)|0) - 8)|0;
- while ( (loopIndex|0) < (loopCOUNT|0)) {
- idx=0;
- for(idx = idx << 1; (idx|0) <= (end << 1); idx = (idx + 1)|0)
- {
- v = i4load(Uint16Heap, idx>>1);
- }
- loopIndex = (loopIndex + 1) | 0;
- }
- return v;
- }
- function load_1_Int32(length)
- {
- length = length|0;
- var idx=0,end=60;
- var loopIndex = 0;
- var v = i4(0,0,0,0);
- end = (((length * 1)|0) - 4)|0;
- while ( (loopIndex|0) < (loopCOUNT|0)) {
- idx=0;
- for(idx = idx << 2; (idx|0) <= (end << 2); idx = (idx + 1)|0)
- {
- v = i4load(Int32Heap, idx>>2);
- }
- loopIndex = (loopIndex + 1) | 0;
- }
- return v;
- }
- function load_1_Uint32(length)
- {
- length = length|0;
- var idx=0,end=60;
- var loopIndex = 0;
- var v = i4(0,0,0,0);
- end = (((length * 1)|0) - 4)|0;
- while ( (loopIndex|0) < (loopCOUNT|0)) {
- idx=0;
- for(idx = idx << 2; (idx|0) <= (end << 2); idx = (idx + 1)|0)
- {
- v = i4load(Uint32Heap, idx>>2);
- }
- loopIndex = (loopIndex + 1) | 0;
- }
- return v;
- }
-
- return {store1:store_1
- ,store2:store_2
- ,store3:store_3
- ,store1Int8:store_1_Int8
- ,store1Uint8:store_1_Uint8
- ,store1Int16:store_1_Int16
- ,store1Uint16:store_1_Uint16
- ,store1Int32:store_1_Int32
- ,store1Uint32:store_1_Uint32
- ,load1:load_1
- ,load2:load_2
- ,load3:load_3
- ,load1Int8:load_1_Int8
- ,load1Uint8:load_1_Uint8
- ,load1Int16:load_1_Int16
- ,load1Uint16:load_1_Uint16
- ,load1Int32:load_1_Int32
- ,load1Uint32:load_1_Uint32
- ,loadF32:loadF32
- ,storeF32:storeF32
- ,storeUI32:storeUI32
- ,loadUI32:loadUI32
- ,storeI32:storeI32
- ,loadI32:loadI32
- ,storeI16:storeI16
- ,loadI16:loadI16
- ,storeUI16:storeUI16
- ,loadUI16:loadUI16
- ,storeI8:storeI8
- ,loadI8:loadI8
- ,storeUI8:storeUI8
- ,loadUI8:loadUI8
- ,loadStoreIndex1:loadStoreIndex1};
- }
- var buffer = new ArrayBuffer(0x10000); //16mb min 2^12
- //Reset or flush the buffer
- function initF32(buffer) {
- var values = new Float32Array( buffer );
- for( var i=0; i < values.length ; ++i ) {
- values[i] = i * 10;
- }
- return values.length;
- }
- function printBuffer(buffer, count)
- {
- var i4;
- for (var i = 0; i < count/* * 16*/; i += 16)
- {
- i4 = SIMD.Int32x4.load(buffer, i);
- print(i4.toString());
- }
- }
- function printResults(res)
- {
- print(typeof(res));
- print(res.toString());
- }
- inputLength = initF32(buffer);
- print(inputLength);
- //Enumerating SIMD loads to test.
- SIMDLoad = 1;
- SIMDLoad1 = 2;
- SIMDLoad2 = 3;
- SIMDLoad3 = 4;
- SIMDStore = 5;
- SIMDStore1 = 6;
- SIMDStore2 = 7;
- SIMDStore3 = 8;
- //Module initialization
- var m = asmModule(this, {g0:initF32(buffer),g1:SIMD.Float32x4(9,9,9,9), g2:SIMD.Int32x4(1, 2, 3, 4), g3:SIMD.Float64x2(10, 10, 10, 10)}, buffer);
- var values = new Float32Array(buffer);
- print("Stores:");
- print("Test1");
- var ret = m.store1(SIMDStore1);//Lane1 store
- printBuffer(values, 10);
- print("Test2");;
- inputLength = initF32(buffer);
- var ret = m.store1(SIMDStore2);//Lane 1,2 store
- printBuffer(values, 10);
- print("Test3");
- inputLength = initF32(buffer);
- var ret = m.store1(SIMDStore3);//Lane 1,2,3 store
- printBuffer(values, 10);
- print("Test4");
- inputLength = initF32(buffer);
- //Should change the buffer to 0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3...15,15,15,15,0,0,0,0...
- var ret = m.store1(SIMDStore);//Generic Store
- printBuffer(values, 10);
- print("Test5");
- inputLength = initF32(buffer);
- var ret = m.store2(SIMDStore);//Generic store
- printBuffer(values, 10);
- print("Test6");
- inputLength = initF32(buffer);
- var ret = m.store3(SIMDStore);//Generic store
- printBuffer(values, 10);
- print("Test7");
- inputLength = initF32(buffer);
- var ret = m.store1Int8(inputLength);//Int8Heap store
- printBuffer(values, 10);
- print("Test8");
- inputLength = initF32(buffer);
- var ret = m.store1Uint8(inputLength);//Uint8Heap store
- printBuffer(values, 10);
- print("Test9");
- inputLength = initF32(buffer);
- var ret = m.store1Int16(inputLength);//Int16Heap store
- printBuffer(values, 10);
- print("Test10");
- inputLength = initF32(buffer);
- var ret = m.store1Uint16(inputLength);//Uint16Heap store
- printBuffer(values, 10);
- print("Test12");
- inputLength = initF32(buffer);
- var ret = m.store1Int32(inputLength);//Int32Heap store
- printBuffer(values, 10);
- print("Test13");
- inputLength = initF32(buffer);
- var ret = m.store1Uint32(inputLength);//Uint32Heap store
- printBuffer(values, 10);
- print("Test14");
- inputLength = initF32(buffer);
- var ret = m.loadStoreIndex1();//Uint32Heap store
- printBuffer(values, 10);
- print("Loads");
- print("Test1");
- var ret = m.load1(SIMDLoad1);
- printResults(ret);
- print("Test2");
- var ret = m.load1(SIMDLoad2);
- printResults(ret);
- print("Test3");
- var ret = m.load1(SIMDLoad3);
- printResults(ret);
- print("Test4");
- var ret = m.load1(SIMDLoad);
- printResults(ret);
- print("Test5");
- var ret = m.load2(SIMDLoad);
- printResults(ret);
- print("Test6");
- var ret = m.load3(SIMDLoad);
- printResults(ret);
- print("Test7");
- var ret = m.load1Int8(inputLength); //Int8Heap load
- printResults(ret);
- print("Test8");
- var ret = m.load1Uint8(inputLength); //Int8Heap load
- printResults(ret);
- print("Test9");
- var ret = m.load1Int16(inputLength); //Int16Heap load
- printResults(ret);
- print("Test10");
- var ret = m.load1Uint16(inputLength); //Int16Heap load
- printResults(ret);
- print("Test11");
- var ret = m.load1Int32(inputLength); //Int32Heap load
- printResults(ret);
- print("Test12");
- var ret = m.load1Uint32(inputLength); //Int32Heap load
- printResults(ret);
- print("BoundCheck");
- var value = SIMD.Int32x4(9,1,3,5);
- print("Test1");
- try {m.storeF32(value, inputLength); print("Wrong");} catch(err) {print("Correct");}
- print("Test2");
- try {m.loadF32(inputLength); print("Wrong");} catch(err) {print("Correct");}
- print("Test3");
- try {m.storeF32(value, inputLength-1); print("Wrong");} catch(err) {print("Correct");}
- print("Test4");
- try {m.loadF32(inputLength-1); print("Wrong");} catch(err) {print("Correct");}
- print("Test5");
- try {m.storeF32(value, inputLength-4);print("Correct");} catch(err) {print("Wrong");}
- print("Test6");
- try {var v = m.loadF32(inputLength-4);print("Correct");} catch(err) {print("Wrong");}
- print("Test7");
- try {m.storeUI32(value, inputLength+1);print("Wrong");} catch(err) {print("Correct");}
- print("Test8");
- try { m.loadUI32(inputLength+1); print("Wrong"); } catch(err) { print("Correct"); }
- print("Test9");
- try {m.storeI32(value, inputLength+1); print("Wrong");} catch(err) {print("Correct");}
- print("Test10");
- try {m.loadI32(inputLength+1);print("Wrong");} catch(err) {print("Correct");}
- print("Test11");
- try{
- m.storeI16(value, inputLength*2-8);
- print("Correct");
- m.storeUI16(value, inputLength*2-8);
- print("Correct");
- m.storeI8(value, inputLength*4-16);
- print("Correct");
- m.storeUI8(value, inputLength*4-16);
- print("Correct");
- m.loadI16(inputLength*2-8);
- print("Correct");
- m.loadUI16(inputLength*2-8);
- print("Correct");
- m.loadI8(inputLength*4-16);
- print("Correct");
- m.loadUI8(inputLength*4-16);
- print("Correct");
- } catch(err){ print("Wrong"); }
- print("Test12");
- try {m.storeUI16(value, inputLength*2);print("Wrong");} catch(err) {print("Correct");}
- print("Test13");
- try {m.loadUI16(inputLength*2-7); print("Wrong");} catch(err) {print("Correct");}
- print("Test14");
- try {m.storeI16(value, inputLength*2-7); print("Wrong");} catch(err) {print("Correct");}
- print("Test15");
- try {m.loadI16(inputLength*2-7); print("Wrong");} catch(err) {print("Correct");}
- print("Test16");
- try {m.storeUI8(value, inputLength*4-15); print("Wrong");} catch(err) {print("Correct");}
- print("Test17");
- try {m.loadUI8(inputLength*4-15); print("Wrong");} catch(err) {print("Correct");}
- print("Test18");
- try {m.storeI8(value, inputLength*4-15); print("Wrong");} catch(err) {print("Correct");}
- print("Test19");
- try {m.loadI8(inputLength*4+15); print("Wrong");} catch(err) {print("Correct");}
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