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- //-------------------------------------------------------------------------------------------------------
- // Copyright (C) Microsoft. All rights reserved.
- // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
- //-------------------------------------------------------------------------------------------------------
- function asmModule(stdlib, imports, buffer) {
- "use asm";
-
- var toF = stdlib.Math.fround;
-
- var i4 = stdlib.SIMD.Int32x4;
- var i4check = i4.check;
- var i4splat = i4.splat;
- var i4fromFloat64x2 = i4.fromFloat64x2;
- var i4fromFloat64x2Bits = i4.fromFloat64x2Bits;
- var i4fromFloat32x4 = i4.fromFloat32x4;
- var i4fromFloat32x4Bits = i4.fromFloat32x4Bits;
- //var i4abs = i4.abs;
- var i4neg = i4.neg;
- var i4add = i4.add;
- var i4sub = i4.sub;
- var i4mul = i4.mul;
- var i4swizzle = i4.swizzle;
- var i4shuffle = i4.shuffle;
- var i4lessThan = i4.lessThan;
- var i4equal = i4.equal;
- var i4greaterThan = i4.greaterThan;
- var i4select = i4.select;
- var i4and = i4.and;
- var i4or = i4.or;
- var i4xor = i4.xor;
- var i4not = i4.not;
- var i4load = i4.load;
- var i4load1 = i4.load1;
- var i4load2 = i4.load2;
- var i4load3 = i4.load3;
-
- var i4store = i4.store
- var i4store1 = i4.store1;
- var i4store2 = i4.store2;
- var i4store3 = i4.store3;
-
- //var i4shiftLeftByScalar = i4.shiftLeftByScalar;
- //var i4shiftRightByScalar = i4.shiftRightByScalar;
- //var i4shiftRightArithmeticByScalar = i4.shiftRightArithmeticByScalar;
- var f4 = stdlib.SIMD.Float32x4;
- var f4check = f4.check;
- var f4splat = f4.splat;
- var f4fromFloat64x2 = f4.fromFloat64x2;
- var f4fromFloat64x2Bits = f4.fromFloat64x2Bits;
- var f4fromInt32x4 = f4.fromInt32x4;
- var f4fromInt32x4Bits = f4.fromInt32x4Bits;
- var f4abs = f4.abs;
- var f4neg = f4.neg;
- var f4add = f4.add;
- var f4sub = f4.sub;
- var f4mul = f4.mul;
- var f4div = f4.div;
- var f4clamp = f4.clamp;
- var f4min = f4.min;
- var f4max = f4.max;
- var f4reciprocal = f4.reciprocal;
- var f4reciprocalSqrt = f4.reciprocalSqrt;
- var f4sqrt = f4.sqrt;
- var f4swizzle = f4.swizzle;
- var f4shuffle = f4.shuffle;
- var f4lessThan = f4.lessThan;
- var f4lessThanOrEqual = f4.lessThanOrEqual;
- var f4equal = f4.equal;
- var f4notEqual = f4.notEqual;
- var f4greaterThan = f4.greaterThan;
- var f4greaterThanOrEqual = f4.greaterThanOrEqual;
- var f4select = f4.select;
- var f4and = f4.and;
- var f4or = f4.or;
- var f4xor = f4.xor;
- var f4not = f4.not;
-
- var f4load = f4.load;
- var f4load1 = f4.load1;
- var f4load2 = f4.load2;
- var f4load3 = f4.load3;
-
- var f4store = f4.store;
- var f4store1 = f4.store1;
- var f4store2 = f4.store2;
- var f4store3 = f4.store3;
-
- var d2 = stdlib.SIMD.Float64x2;
- var d2check = d2.check;
- var d2splat = d2.splat;
- var d2fromFloat32x4 = d2.fromFloat32x4;
- var d2fromFloat32x4Bits = d2.fromFloat32x4Bits;
- var d2fromInt32x4 = d2.fromInt32x4;
- var d2fromInt32x4Bits = d2.fromInt32x4Bits;
- var d2abs = d2.abs;
- var d2neg = d2.neg;
- var d2add = d2.add;
- var d2sub = d2.sub;
- var d2mul = d2.mul;
- var d2div = d2.div;
- var d2clamp = d2.clamp;
- var d2min = d2.min;
- var d2max = d2.max;
- var d2reciprocal = d2.reciprocal;
- var d2reciprocalSqrt = d2.reciprocalSqrt;
- var d2sqrt = d2.sqrt;
- var d2swizzle = d2.swizzle;
- var d2shuffle = d2.shuffle;
- var d2lessThan = d2.lessThan;
- var d2lessThanOrEqual = d2.lessThanOrEqual;
- var d2equal = d2.equal;
- var d2notEqual = d2.notEqual;
- var d2greaterThan = d2.greaterThan;
- var d2greaterThanOrEqual = d2.greaterThanOrEqual;
- var d2select = d2.select;
-
- var d2load = d2.load;
- var d2load1 = d2.load1;
-
- var d2store = d2.store
- var d2store1 = d2.store1;
-
- var fround = stdlib.Math.fround;
- var globImportF4 = f4check(imports.g1); // global var import
- var globImportI4 = i4check(imports.g2); // global var import
- var globImportD2 = d2check(imports.g3); // global var import
- var g1 = f4(-5033.2,-3401.0,665.34,32234.1); // global var initialized
- var g2 = i4(1065353216, -1073741824, -1077936128, 1082130432); // global var initialized
- var g3 = d2(0.12344,-1.6578); // global var initialized
- var gval = 1234;
- var gval2 = 1234.0;
- var OFFSET_1 = 10;
- var OFFSET_2 = 15;
-
- var loopCOUNT = 10;
-
- var Int8Heap = new stdlib.Int8Array (buffer);
- var Uint8Heap = new stdlib.Uint8Array (buffer);
-
- var Int16Heap = new stdlib.Int16Array(buffer);
- var Uint16Heap = new stdlib.Uint16Array(buffer);
- var Int32Heap = new stdlib.Int32Array(buffer);
- var Uint32Heap = new stdlib.Uint32Array(buffer);
- var Float32Heap = new stdlib.Float32Array(buffer);
-
- //Reverses heap values at start index and end index
- function rotate(start, n, k) {
- start = start | 0;
- n = n | 0;
- k = k | 0;
-
- var SIMD_SIZE = 4;
- var c = 0, tmp = f4(0.0, 0.0, 0.0, 0.0), v = 0, t = 0, tp = 0;
-
- for(v = 0; c < n; v = v + 1) {
- t = v|0;
- tp = (v + k)|0;
- tmp = f4load(Float32Heap, start + v << 2 >> 2);
- c = c + SIMD_SIZE;
- while ( tp != v) {
- f4store(Float32Heap, start + t << 2 >> 2, f4load(Float32Heap, start + tp << 2 >> 2));
- t = tp|0;
- tp = (tp + k)|0;
- if(tp >= n) {
- tp = (tp - n)|0;
- }
- c = c + SIMD_SIZE;
- }
- f4store(Float32Heap, start + t << 2 >> 2, tmp);
- }
- }
-
- return {rotate:rotate};
- }
- var buffer = new ArrayBuffer(0x10000); //16mb min 2^12
- //Reset or flush the buffer
- function initF32(buffer) {
- var values = new Float32Array( buffer );
- for( var i=0; i < values.length ; ++i ) {
- values[i] = i * 10;
- }
- return values.length;
- }
- function printBuffer(Float32Heap, start, end) {
- for (var i = start; i < end; i += 4) {
- var f4 = SIMD.Float32x4.load(Float32Heap, i);
- print(f4.toString());
- }
- }
- //Module initialization
- var m = asmModule(this, {g0:initF32(buffer),g1:SIMD.Float32x4(9,9,9,9), g2:SIMD.Int32x4(1, 2, 3, 4), g3:SIMD.Float64x2(10, 10, 10, 10)}, buffer);
- var Float32Heap = new Float32Array(buffer);
- //Resetting the buffer.
- initF32(buffer);
- print("Vector Rotate - Start");
- printBuffer(Float32Heap, 0, 32);
- m.rotate(4, 20, 8);
- print();
- printBuffer(Float32Heap, 0, 32);
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