testCalls.js 6.9 KB

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  1. //-------------------------------------------------------------------------------------------------------
  2. // Copyright (C) Microsoft. All rights reserved.
  3. // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
  4. //-------------------------------------------------------------------------------------------------------
  5. this.WScript.LoadScriptFile("..\\UnitTestFramework\\SimdJsHelpers.js");
  6. function asmModule(stdlib, imports) {
  7. "use asm";
  8. var i4 = stdlib.SIMD.Int32x4;
  9. var i4check = i4.check;
  10. var i4splat = i4.splat;
  11. var i4fromFloat64x2 = i4.fromFloat64x2;
  12. var i4fromFloat64x2Bits = i4.fromFloat64x2Bits;
  13. var i4fromFloat32x4 = i4.fromFloat32x4;
  14. var i4fromFloat32x4Bits = i4.fromFloat32x4Bits;
  15. //var i4abs = i4.abs;
  16. var i4neg = i4.neg;
  17. var i4add = i4.add;
  18. var i4sub = i4.sub;
  19. var i4mul = i4.mul;
  20. //var i4swizzle = i4.swizzle;
  21. //var i4shuffle = i4.shuffle;
  22. var i4lessThan = i4.lessThan;
  23. var i4equal = i4.equal;
  24. var i4greaterThan = i4.greaterThan;
  25. var i4select = i4.select;
  26. var i4and = i4.and;
  27. var i4or = i4.or;
  28. var i4xor = i4.xor;
  29. var i4not = i4.not;
  30. //var i4shiftLeftByScalar = i4.shiftLeftByScalar;
  31. //var i4shiftRightByScalar = i4.shiftRightByScalar;
  32. //var i4shiftRightArithmeticByScalar = i4.shiftRightArithmeticByScalar;
  33. var f4 = stdlib.SIMD.Float32x4;
  34. var f4check = f4.check;
  35. var f4splat = f4.splat;
  36. var f4fromFloat64x2 = f4.fromFloat64x2;
  37. var f4fromFloat64x2Bits = f4.fromFloat64x2Bits;
  38. var f4fromInt32x4 = f4.fromInt32x4;
  39. var f4fromInt32x4Bits = f4.fromInt32x4Bits;
  40. var f4abs = f4.abs;
  41. var f4neg = f4.neg;
  42. var f4add = f4.add;
  43. var f4sub = f4.sub;
  44. var f4mul = f4.mul;
  45. var f4div = f4.div;
  46. var f4clamp = f4.clamp;
  47. var f4min = f4.min;
  48. var f4max = f4.max;
  49. var f4sqrt = f4.sqrt;
  50. //var f4swizzle = f4.swizzle;
  51. //var f4shuffle = f4.shuffle;
  52. var f4lessThan = f4.lessThan;
  53. var f4lessThanOrEqual = f4.lessThanOrEqual;
  54. var f4equal = f4.equal;
  55. var f4notEqual = f4.notEqual;
  56. var f4greaterThan = f4.greaterThan;
  57. var f4greaterThanOrEqual = f4.greaterThanOrEqual;
  58. var f4select = f4.select;
  59. var f4and = f4.and;
  60. var f4or = f4.or;
  61. var f4xor = f4.xor;
  62. var f4not = f4.not;
  63. var d2 = stdlib.SIMD.Float64x2;
  64. var d2check = d2.check;
  65. var d2splat = d2.splat;
  66. var d2fromFloat32x4 = d2.fromFloat32x4;
  67. var d2fromFloat32x4Bits = d2.fromFloat32x4Bits;
  68. var d2fromInt32x4 = d2.fromInt32x4;
  69. var d2fromInt32x4Bits = d2.fromInt32x4Bits;
  70. var d2abs = d2.abs;
  71. var d2neg = d2.neg;
  72. var d2add = d2.add;
  73. var d2sub = d2.sub;
  74. var d2mul = d2.mul;
  75. var d2div = d2.div;
  76. var d2clamp = d2.clamp;
  77. var d2min = d2.min;
  78. var d2max = d2.max;
  79. var d2sqrt = d2.sqrt;
  80. //var d2swizzle = d2.swizzle;
  81. //var d2shuffle = d2.shuffle;
  82. var d2lessThan = d2.lessThan;
  83. var d2lessThanOrEqual = d2.lessThanOrEqual;
  84. var d2equal = d2.equal;
  85. var d2notEqual = d2.notEqual;
  86. var d2greaterThan = d2.greaterThan;
  87. var d2greaterThanOrEqual = d2.greaterThanOrEqual;
  88. var d2select = d2.select;
  89. var fround = stdlib.Math.fround;
  90. var globImportF4 = f4check(imports.g1); // global var import
  91. var globImportI4 = i4check(imports.g2); // global var import
  92. var globImportD2 = d2check(imports.g3); // global var import
  93. var g1 = f4(-5033.2,-3401.0,665.34,32234.1); // global var initialized
  94. var g2 = i4(1065353216, -1073741824, -1077936128, 1082130432); // global var initialized
  95. var g3 = d2(0.12344,-1.6578); // global var initialized
  96. var gval = 1234;
  97. var gval2 = 1234.0;
  98. var loopCOUNT = 3;
  99. function func1(a, b)
  100. {
  101. a = i4check(a);
  102. b = i4check(b);
  103. var x = i4(0,0,0,0);
  104. var loopIndex = 0;
  105. while ( (loopIndex|0) < (loopCOUNT|0)) {
  106. x = i4add(a, b);
  107. loopIndex = (loopIndex + 1) | 0;
  108. }
  109. return i4check(x);
  110. }
  111. function func2(a, b, c, d)
  112. {
  113. a = i4check(a);
  114. b = i4check(b);
  115. c = i4check(c);
  116. d = i4check(d);
  117. var x = i4(0,0,0,0);
  118. var y = i4(0,0,0,0);
  119. var loopIndex = 0;
  120. for (loopIndex = 0; (loopIndex | 0) < (loopCOUNT | 0) ; loopIndex = (loopIndex + 1) | 0)
  121. {
  122. x = i4check(func1(a, b));
  123. y = i4check(func1(c, d));
  124. }
  125. return i4check(i4add(x,y));
  126. }
  127. function func3(a, b, c, d, e, f, g, h)
  128. {
  129. a = i4check(a);
  130. b = i4check(b);
  131. c = i4check(c);
  132. d = i4check(d);
  133. e = i4check(e);
  134. f = i4check(f);
  135. g = i4check(g);
  136. h = i4check(h);
  137. var x = i4(0,0,0,0);
  138. var y = i4(0,0,0,0);
  139. var loopIndex = 0;
  140. for (loopIndex = 0; (loopIndex | 0) < (loopCOUNT | 0) ; loopIndex = (loopIndex + 1) | 0)
  141. {
  142. x = i4check(func2(a, b, c, d));
  143. y = i4check(func2(e, f, g, h));
  144. }
  145. return i4check(i4add(x,y));
  146. }
  147. function func4() { //Testing for a bug while returning SIMD values from a loop
  148. var value1 = i4(0, 0, 0, 0);
  149. var i = 0;
  150. for (i = 0; (i | 0) < 1000; i = (i + 1)|0) {
  151. value1 = i4add(value1, i4splat(1));
  152. if ((i | 0) == 300) {
  153. return i4check(value1);
  154. }
  155. }
  156. }
  157. // TODO: Test conversion of returned value
  158. function value()
  159. {
  160. var ret = 1.0;
  161. var i = 1.0;
  162. var loopIndex = 0;
  163. while ( (loopIndex|0) < (loopCOUNT|0)) {
  164. ret = ret + i;
  165. loopIndex = (loopIndex + 1) | 0;
  166. }
  167. return +ret;
  168. }
  169. return {func1:func1, func2:func2, func3:func3, func4:func4/*, func5:func5, func6:func6*/};
  170. }
  171. var m = asmModule(this, {g1:SIMD.Float32x4(90934.2,123.9,419.39,449.0), g2:SIMD.Int32x4(-1065353216, -1073741824,-1077936128, -1082130432), g3:SIMD.Float64x2(110.20, 58967.0, 14511.670, 191766.23431)});
  172. var s1 = SIMD.Int32x4(1.0, 2.0, 3.0, 4.0);
  173. var s2 = SIMD.Int32x4(1.0, 2.0, 3.0, 4.0);
  174. var s3 = SIMD.Int32x4(1.0, 2.0, 3.0, 4.0);
  175. var s4 = SIMD.Int32x4(1.0, 2.0, 3.0, 4.0);
  176. var s5 = SIMD.Int32x4(1.0, 2.0, 3.0, 4.0);
  177. var s6 = SIMD.Int32x4(1.0, 2.0, 3.0, 4.0);
  178. var s7 = SIMD.Int32x4(1.0, 2.0, 3.0, 4.0);
  179. var s8 = SIMD.Int32x4(1.0, 2.0, 3.0, 4.0);
  180. var ret1 = m.func1(s1, s2);
  181. var ret2 = m.func2(s1, s2, s3, s4);
  182. var ret3 = m.func3(s1, s2, s3, s4, s5, s6, s7, s8);
  183. var ret4 = m.func4();
  184. equalSimd([2, 4, 6, 8], ret1, SIMD.Int32x4, "TestCalls");
  185. equalSimd([4, 8, 12, 16], ret2, SIMD.Int32x4, "TestCalls");
  186. equalSimd([8, 16, 24, 32], ret3, SIMD.Int32x4, "TestCalls");
  187. equalSimd([301, 301, 301, 301], ret4, SIMD.Int32x4, "TestCalls");
  188. print("PASS");