//------------------------------------------------------------------------------------------------------- // Copyright (C) Microsoft Corporation and contributors. All rights reserved. // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information. //------------------------------------------------------------------------------------------------------- #pragma once #if DYNAMIC_INTERPRETER_THUNK #define DefaultEntryThunk Js::InterpreterStackFrame::DelayDynamicInterpreterThunk #if _M_X64 #define AsmJsDefaultEntryThunk Js::InterpreterStackFrame::AsmJsDelayDynamicInterpreterThunk #elif _M_IX86 #define AsmJsDefaultEntryThunk Js::InterpreterStackFrame::DelayDynamicInterpreterThunk #endif #else #define DefaultEntryThunk Js::InterpreterStackFrame::InterpreterThunk #endif #define ProfileEntryThunk Js::ScriptContext::DebugProfileProbeThunk #define DefaultDeferredParsingThunk Js::JavascriptFunction::DeferredParsingThunk #if defined(ENABLE_SCRIPT_PROFILING) || defined(ENABLE_SCRIPT_DEBUGGING) #define ProfileDeferredParsingThunk Js::ScriptContext::ProfileModeDeferredParsingThunk #endif #define DefaultDeferredDeserializeThunk Js::JavascriptFunction::DeferredDeserializeThunk #define ProfileDeferredDeserializeThunk Js::ScriptContext::ProfileModeDeferredDeserializeThunk #if ENABLE_NATIVE_CODEGEN class NativeCodeGenerator; class ThreadContext; struct CodeGenWorkItem; class NativeCodeData; class ThreadContextInfo; class StackSym; class Func; struct InlinedFrameLayout; typedef intptr_t IntConstType; typedef uintptr_t UIntConstType; typedef double FloatConstType; #include "EmitBuffer.h" #include "InterpreterThunkEmitter.h" #include "JITThunkEmitter.h" #include "BackendOpCodeAttr.h" #include "BackendOpCodeAttrAsmJs.h" #include "CodeGenNumberAllocator.h" #include "NativeCodeData.h" #include "JnHelperMethod.h" #include "IRType.h" #include "InlineeFrameInfo.h" #include "CodeGenAllocators.h" #include "PropertyGuard.h" NativeCodeGenerator * NewNativeCodeGenerator(Js::ScriptContext * nativeCodeGen); void DeleteNativeCodeGenerator(NativeCodeGenerator * nativeCodeGen); void CloseNativeCodeGenerator(NativeCodeGenerator* nativeCodeGen); bool IsClosedNativeCodeGenerator(NativeCodeGenerator* nativeCodeGen); void SetProfileModeNativeCodeGen(NativeCodeGenerator *pNativeCodeGen, BOOL fSet); void UpdateNativeCodeGeneratorForDebugMode(NativeCodeGenerator* nativeCodeGen); CriticalSection *GetNativeCodeGenCriticalSection(NativeCodeGenerator *pNativeCodeGen); bool TryReleaseNonHiPriWorkItem(Js::ScriptContext* scriptContext, CodeGenWorkItem* workItem); void NativeCodeGenEnterScriptStart(NativeCodeGenerator * nativeCodeGen); void FreeNativeCodeGenAllocation(Js::ScriptContext* scriptContext, Js::JavascriptMethod codeAddress, Js::JavascriptMethod thunkAddress); InProcCodeGenAllocators* GetForegroundAllocator(NativeCodeGenerator * nativeCodeGen, PageAllocator* pageallocator); void GenerateFunction(NativeCodeGenerator * nativeCodeGen, Js::FunctionBody * functionBody, Js::ScriptFunction * function = NULL); void GenerateLoopBody(NativeCodeGenerator * nativeCodeGen, Js::FunctionBody * functionBody, Js::LoopHeader * loopHeader, Js::EntryPointInfo* entryPointInfo, uint localCount, Js::Var localSlots[]); #ifdef ENABLE_PREJIT void GenerateAllFunctions(NativeCodeGenerator * nativeCodeGen, Js::FunctionBody * fn); #endif #ifdef IR_VIEWER Js::Var RejitIRViewerFunction(NativeCodeGenerator *nativeCodeGen, Js::FunctionBody *fn, Js::ScriptContext *scriptContext); #endif #ifdef ALLOW_JIT_REPRO HRESULT JitFromEncodedWorkItem(NativeCodeGenerator *nativeCodeGen, _In_reads_(bufSize) const byte* buffer, _In_ uint bufferSize); #endif BOOL IsIntermediateCodeGenThunk(Js::JavascriptMethod codeAddress); BOOL IsAsmJsCodeGenThunk(Js::JavascriptMethod codeAddress); typedef Js::JavascriptMethod (*CheckCodeGenFunction)(Js::ScriptFunction * function); CheckCodeGenFunction GetCheckCodeGenFunction(Js::JavascriptMethod codeAddress); Js::JavascriptMethod GetCheckCodeGenThunk(); #ifdef ASMJS_PLAT Js::JavascriptMethod GetCheckAsmJsCodeGenThunk(); #endif uint GetBailOutRegisterSaveSlotCount(); uint GetBailOutReserveSlotCount(); #if DBG void CheckIsExecutable(Js::RecyclableObject * function, Js::JavascriptMethod entryPoint); #endif #ifdef PROFILE_EXEC namespace Js { class ScriptContextProfiler; }; void CreateProfilerNativeCodeGen(NativeCodeGenerator * nativeCodeGen, Js::ScriptContextProfiler * profiler); void ProfilePrintNativeCodeGen(NativeCodeGenerator * nativeCodeGen); void SetProfilerFromNativeCodeGen(NativeCodeGenerator * toNativeCodeGen, NativeCodeGenerator * fromNativeCodeGen); #endif void DeleteNativeCodeData(NativeCodeData * data); #else inline BOOL IsIntermediateCodeGenThunk(Js::JavascriptMethod codeAddress) { return false; } inline BOOL IsAsmJsCodeGenThunk(Js::JavascriptMethod codeAddress) { return false; } #endif #if _M_X64 extern "C" void * amd64_ReturnFromCallWithFakeFrame(); #endif struct InlinedFrameLayout { Js::InlineeCallInfo callInfo; Js::JavascriptFunction *function; Js::Var arguments; // The arguments object. //Js::Var argv[0]; // Here it would be embedded arguments array (callInfo.count elements) // but can't have 0-size arr in base class, so we define it in derived class. Js::Var* GetArguments() { return (Js::Var*)(this + 1); } template void MapArgs(Fn callback) { Js::Var* arguments = this->GetArguments(); for (uint i = 0; i < callInfo.Count; i++) { callback(i, (Js::Var*)((uintptr_t*)arguments + i)); } } InlinedFrameLayout* Next() { InlinedFrameLayout *next = (InlinedFrameLayout *)(this->GetArguments() + this->callInfo.Count); return next; } }; class BailOutRecord; struct LazyBailOutRecord { uint32 offset; BYTE* instructionPointer; // Instruction pointer of the bailout code BailOutRecord* bailoutRecord; LazyBailOutRecord() : offset(0), instructionPointer(nullptr), bailoutRecord(nullptr) {} LazyBailOutRecord(uint32 offset, BYTE* address, BailOutRecord* record) : offset(offset), instructionPointer(address), bailoutRecord(record) {} void SetBailOutKind(); #if DBG void Dump(Js::FunctionBody* functionBody); #endif }; struct StackFrameConstants { #if defined(_M_IX86) static const size_t StackCheckCodeHeightThreadBound = 35; static const size_t StackCheckCodeHeightNotThreadBound = 47; static const size_t StackCheckCodeHeightWithInterruptProbe = 53; #elif defined(_M_X64) static const size_t StackCheckCodeHeightThreadBound = 57; static const size_t StackCheckCodeHeightNotThreadBound = 62; static const size_t StackCheckCodeHeightWithInterruptProbe = 68; #elif defined(_M_ARM) static const size_t StackCheckCodeHeight = 64; static const size_t StackCheckCodeHeightThreadBound = StackFrameConstants::StackCheckCodeHeight; static const size_t StackCheckCodeHeightNotThreadBound = StackFrameConstants::StackCheckCodeHeight; static const size_t StackCheckCodeHeightWithInterruptProbe = StackFrameConstants::StackCheckCodeHeight; #elif defined(_M_ARM64) static const size_t StackCheckCodeHeight = 58*2; static const size_t StackCheckCodeHeightThreadBound = StackFrameConstants::StackCheckCodeHeight; static const size_t StackCheckCodeHeightNotThreadBound = StackFrameConstants::StackCheckCodeHeight; static const size_t StackCheckCodeHeightWithInterruptProbe = StackFrameConstants::StackCheckCodeHeight; #endif }; struct NativeResourceIds { static const short SourceCodeResourceNameId = 0x64; static const short ByteCodeResourceNameId = 0x65; static const short NativeMapResourceNameId = 0x66; static const short NativeThrowMapResourceNameId = 0x67; }; #if defined(_M_IX86) struct ThunkConstants { static const size_t ThunkInstructionSize = 2; static const size_t ThunkSize = 6; }; #endif enum LibraryValue { ValueInvalid, ValueUndeclBlockVar, ValueEmptyString, ValueUndefined, ValueNull, ValueTrue, ValueFalse, ValueNegativeZero, ValueNumberTypeStatic, ValueStringTypeStatic, ValueObjectType, ValueObjectHeaderInlinedType, ValueRegexType, ValueArrayConstructor, ValuePositiveInfinity, ValueNaN, ValueJavascriptArrayType, ValueNativeIntArrayType, ValueNativeFloatArrayType, ValueConstructorCacheDefaultInstance, ValueAbsDoubleCst, ValueUintConvertConst, ValueBuiltinFunctions, ValueJnHelperMethods, ValueCharStringCache }; enum VTableValue { //#if !_M_X64 TODO: OOP JIT, can we make this arch specific again? VtableJavascriptNumber, //#endif VtableDynamicObject, VtableInvalid, VtablePropertyString, VtableLazyJSONString, VtableLiteralStringWithPropertyStringPtr, VtableJavascriptBoolean, VtableJavascriptArray, VtableInt8Array, VtableUint8Array, VtableUint8ClampedArray, VtableInt16Array, VtableUint16Array, VtableInt32Array, VtableUint32Array, VtableFloat32Array, VtableFloat64Array, VtableJavascriptPixelArray, VtableInt64Array, VtableUint64Array, VtableBoolArray, VtableCharArray, VtableInt8VirtualArray, VtableUint8VirtualArray, VtableUint8ClampedVirtualArray, VtableInt16VirtualArray, VtableUint16VirtualArray, VtableInt32VirtualArray, VtableUint32VirtualArray, VtableFloat32VirtualArray, VtableFloat64VirtualArray, VtableNativeIntArray, #if ENABLE_COPYONACCESS_ARRAY VtableCopyOnAccessNativeIntArray, #endif VtableNativeFloatArray, VtableJavascriptNativeIntArray, VtableJavascriptRegExp, VtableScriptFunction, VtableJavascriptGeneratorFunction, VtableJavascriptAsyncFunction, VtableStackScriptFunction, VtableConcatStringMulti, VtableCompoundString, // SIMD_JS VtableSimd128F4, VtableSimd128I4, VtableSimd128I8, VtableSimd128I16, VtableSimd128U4, VtableSimd128U8, VtableSimd128U16, Count }; #if DBG_DUMP || defined(ENABLE_IR_VIEWER) const char16 *GetVtableName(VTableValue value); #endif enum AuxArrayValue { AuxPropertyIdArray, AuxIntArray, AuxFloatArray, AuxVarsArray, AuxVarArrayVarCount, AuxFuncInfoArray }; enum OptimizationOverridesValue { OptimizationOverridesArraySetElementFastPathVtable, OptimizationOverridesIntArraySetElementFastPathVtable, OptimizationOverridesFloatArraySetElementFastPathVtable, OptimizationOverridesSideEffects }; enum FunctionBodyValue { FunctionBodyConstantVar, FunctionBodyNestedFuncReference, FunctionBodyReferencedPropertyId, FunctionBodyPropertyIdFromCacheId, FunctionBodyLiteralRegex, FunctionBodyStringTemplateCallsiteRef }; enum ScriptContextValue { ScriptContextNumberAllocator, ScriptContextCharStringCache, ScriptContextRecycler, ScriptContextOptimizationOverrides }; enum NumberAllocatorValue { NumberAllocatorEndAddress, NumberAllocatorFreeObjectList };