//------------------------------------------------------------------------------------------------------- // Copyright (C) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information. //------------------------------------------------------------------------------------------------------- #pragma once // // Flags for Fast F12 which are used at run time/by jitted code for conditional bailouts, etc. // // Summary on how these are used. // Place Scenario Flag BailOutKind Comment // --------------------------------------------------------------------------------------------------------------------------------------- // Begin Function Async Break DebuggingFlags::m_forceInterpreter BailOutForceByFlag 'Async Break' is when the user hits Pause button. // Step In stepController::StepType BailOutStep // F has BP FunctionBody::SourceInfo::m_probeCount BailOutBreakPointInFunction // // Return From F Step any/out of F stepController::frameAddrWhenSet > ebp BailOutStackFrameBase // F has BP FunctionBody::m_hasBreakPoint BailOutBreakPointInFunction When we return to jitted F that has BP, // we need to bail out. // Local val changed Inplace stack addr check BailOutLocalValueChanged Check 1 byte on stack specified by // Func::GetHasLocalVarChangedOffset(). // Return from helper Continue after ex DebuggingFlags::ContinueAfterException BailOutIgnoreException We wrap the call in jitted code with try-catch wrapper. // or lib Func Continue after ex DebuggingFlags::ContinueAfterException BailOutIgnoreException We wrap the call in jitted code with try-catch wrapper. // Async Break DebuggingFlags::m_forceInterpreter Async Break is important to Hybrid Debugging. // // Loop back edge Async Break DebuggingFlags::m_forceInterpreter BailOutForceByFlag 'Async Break' is when the user hits Pause button. // F gets new BP FunctionBody::SourceInfo::m_probeCount BailOutBreakPointInFunction For scenario when BP is defined inside loop while loop is running. // // 'debugger' stmt 'debugger' stmt None (inplace explicit bailout) BailOutExplicit Insert explicit unconditional b/o. // // How it all works: // - F12 Debugger controls the flags (set/clear) // - JIT: // - When inserting a bailout, we use appropriate set of BailoutKind's (see BailoutKind.h). // - Then when lowering we do multiple condition checks (how many BailoutKind's are in the b/o instr) // and one bailout if any of conditions triggers. // - Runtime: bailout happens, we break into debug interpreter thunk and F12 Debugger catches up, // now we can debug the frame that was originally jitted. // class DebuggingFlags { private: bool m_forceInterpreter; // If true/non-zero, break into debug interpreter thunk (we check only in places where this flag is applicable). bool m_isIgnoringException; // If true/non-zero, we are processing ignore exception scenario. Redundant, as m_byteCodeOffsetAfterIgnoreException // would be != -1 but for lower it's faster to check both flags at once, that's the reason to have this flag. int m_byteCodeOffsetAfterIgnoreException; uint m_funcNumberAfterIgnoreException; // Comes from FunctionBody::GetFunctionNumber(), 0 is default/invalid. // Whether try-catch wrapper for built-ins for "continue after exception scenarios" is present on current thread (below in call stack). // If one is registered, we don't wrap with try-catch all subsequent calls. // All built-ins have entryPoint = ProfileEntryThunk which does the try-catch. // The idea is that one built-in can call another, etc, but we want to try-catch on 1st built-in called from jitted code, // otherwise if we don't throw above, some other built-ins in the chain may continue doing something after exception in bad state. // What we want is that top-most built-in throws, but bottom-most right above jitted code catches the ex. bool m_isBuiltInWrapperPresent; public: static const int InvalidByteCodeOffset = -1; static const uint InvalidFuncNumber = 0; DebuggingFlags(); bool GetForceInterpreter() const; void SetForceInterpreter(bool value); static size_t GetForceInterpreterOffset(); int GetByteCodeOffsetAfterIgnoreException() const; uint GetFuncNumberAfterIgnoreException() const; void SetByteCodeOffsetAfterIgnoreException(int offset); void SetByteCodeOffsetAndFuncAfterIgnoreException(int offset, uint functionNumber); void ResetByteCodeOffsetAndFuncAfterIgnoreException(); static size_t GetByteCodeOffsetAfterIgnoreExceptionOffset(); bool IsBuiltInWrapperPresent() const; void SetIsBuiltInWrapperPresent(bool value = true); };