//------------------------------------------------------------------------------------------------------- // Copyright (C) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information. //------------------------------------------------------------------------------------------------------- #pragma once namespace Js { class AsmJsMath { public: template static T Add( T aLeft, T aRight ); template static T Sub( T aLeft, T aRight ); template static T Mul( T aLeft, T aRight ); template static T Div( T aLeft, T aRight ); template static T Rem( T aLeft, T aRight ); template static T Min( T aLeft, T aRight ); template static T Max( T aLeft, T aRight ); static int And( int aLeft, int aRight ); static int Or( int aLeft, int aRight ); static int Xor( int aLeft, int aRight ); static int Shl( int aLeft, int aRight ); static int Shr( int aLeft, int aRight ); static int ShrU( int aLeft, int aRight ); template static T Neg( T aLeft); static int Not( int aLeft); static int LogNot( int aLeft); static int ToBool( int aLeft ); static int Clz32( int value); template static int CmpLt( T aLeft, T aRight ); template static int CmpLe( T aLeft, T aRight ); template static int CmpGt( T aLeft, T aRight ); template static int CmpGe( T aLeft, T aRight ); template static int CmpEq( T aLeft, T aRight ); template static int CmpNe( T aLeft, T aRight ); }; }