//------------------------------------------------------------------------------------------------------- // Copyright (C) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information. //------------------------------------------------------------------------------------------------------- function equal(a, b) { if (a == b) { print("Correct"); } else { print(">> Fail!"); } } function testAdd() { print("Float32x4 add"); var a = SIMD.Float32x4(4.0, 3.0, 2.0, 1.0); var b = SIMD.Float32x4(10.0, 20.0, 30.0, 40.0); var c = SIMD.Float32x4.add(a, b); equal(14.0, SIMD.Float32x4.extractLane(c, 0)); equal(23.0, SIMD.Float32x4.extractLane(c, 1)); equal(32.0, SIMD.Float32x4.extractLane(c, 2)); equal(41.0, SIMD.Float32x4.extractLane(c, 3)); } function testSub() { print("Float32x4 sub"); var a = SIMD.Float32x4(4.0, 3.0, 2.0, 1.0); var b = SIMD.Float32x4(10.0, 20.0, 30.0, 40.0); var c = SIMD.Float32x4.sub(a, b); equal(-6.0, SIMD.Float32x4.extractLane(c, 0)); equal(-17.0, SIMD.Float32x4.extractLane(c, 1)); equal(-28.0, SIMD.Float32x4.extractLane(c, 2)); equal(-39.0, SIMD.Float32x4.extractLane(c, 3)); } testAdd(); testAdd(); testAdd(); testAdd(); testAdd(); testAdd(); testAdd(); testSub(); testSub(); testSub(); testSub(); testSub(); testSub(); testSub();