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@@ -1,58 +1,58 @@
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-//-------------------------------------------------------------------------------------------------------
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-// Copyright (C) Microsoft. All rights reserved.
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-// Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
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-//-------------------------------------------------------------------------------------------------------
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-
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-var obj = {
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- a1 : undefined,
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- a2 : null,
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- a3 : false,
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- a4 : new Boolean(true),
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- a5 : 1,
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- a6 : 1.2,
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- a7 : NaN,
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- a8 : Infinity,
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- a9 : -Infinity,
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- a10 : 0,
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- a11 : -0,
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- a12 : "Hello World!",
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- a13 : Symbol('symbol'),
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- a14 : function func() {},
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- a15 : [],
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- a16 : [1, 2, 3],
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- a17 : [1.1, 2.2, 3.3],
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- a18 : {},
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- a19 : new RegExp('Hello World!'),
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- a20 : new Error('Hello World!'),
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- a21 : new TypeError('Hello World!'),
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- a22 : new String('Hello World!'),
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- a23 : new Number(100),
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- a24 : new Number(1.1),
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- a25 : new Map(),
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- a26 : new Set(),
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- a27 : new WeakMap(),
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- a28 : new WeakSet(),
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- a29 : new ArrayBuffer(10),
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- a30 : new Int8Array(1),
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- a31 : new Uint8Array(1),
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- a32 : new Uint8ClampedArray(1),
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- a33 : new Int16Array(1),
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- a34 : new Uint16Array(1),
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- a35 : new Int32Array(1),
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- a36 : new Uint32Array(1),
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- a37 : new Float32Array(1),
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- a38 : new Float64Array(1),
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- a39 : new DataView(new ArrayBuffer(10))
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-}
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-
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-obj; /**bp:evaluate('obj', 2);**/
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-
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-var target = {};
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-var handler = {};
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-var obj2 = {
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- a1 : new Proxy(target, handler)
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-};
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-
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-obj2; /**bp:evaluate('obj2.a1', 2);**/
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-obj2; /**bp:evaluate('obj2.a2 = 1');**/
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-WScript.Echo("pass");
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+//-------------------------------------------------------------------------------------------------------
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+// Copyright (C) Microsoft. All rights reserved.
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+// Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
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+//-------------------------------------------------------------------------------------------------------
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+
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+var obj = {
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+ a1 : undefined,
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+ a2 : null,
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+ a3 : false,
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+ a4 : new Boolean(true),
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+ a5 : 1,
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+ a6 : 1.2,
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+ a7 : NaN,
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+ a8 : Infinity,
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+ a9 : -Infinity,
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+ a10 : 0,
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+ a11 : -0,
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+ a12 : "Hello World!",
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+ a13 : Symbol('symbol'),
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+ a14 : function func() {},
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+ a15 : [],
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+ a16 : [1, 2, 3],
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+ a17 : [1.1, 2.2, 3.3],
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+ a18 : {},
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+ a19 : new RegExp('Hello World!'),
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+ a20 : new Error('Hello World!'),
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+ a21 : new TypeError('Hello World!'),
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+ a22 : new String('Hello World!'),
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+ a23 : new Number(100),
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+ a24 : new Number(1.1),
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+ a25 : new Map(),
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+ a26 : new Set(),
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+ a27 : new WeakMap(),
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+ a28 : new WeakSet(),
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+ a29 : new ArrayBuffer(10),
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+ a30 : new Int8Array(1),
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+ a31 : new Uint8Array(1),
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+ a32 : new Uint8ClampedArray(1),
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+ a33 : new Int16Array(1),
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+ a34 : new Uint16Array(1),
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+ a35 : new Int32Array(1),
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+ a36 : new Uint32Array(1),
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+ a37 : new Float32Array(1),
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+ a38 : new Float64Array(1),
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+ a39 : new DataView(new ArrayBuffer(10))
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+}
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+
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+obj; /**bp:evaluate('obj', 2);**/
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+
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+var target = {};
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+var handler = {};
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+var obj2 = {
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+ a1 : new Proxy(target, handler)
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+};
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+
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+obj2; /**bp:evaluate('obj2.a1', 2);**/
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+obj2; /**bp:evaluate('obj2.a2 = 1');**/
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+WScript.Echo("pass");
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