MineCase is deployed in the same way as a normal server. MineCase's programs are mainly divided into Gateway and Server. Gateway is responsible for communicating with the user's game client and forwarding the message to the Server. The Server is responsible for processing the game logic. The number of Gateways and Servers is unlimited, you can scale out horizontally, add unlimited Gateway and Server to increase the ability to accommodate users.
Download MineCase from the github page (or use the clone: command).
Git clone [email protected]:dotnetGame/MineCase.git
Cd MineCase
4 . Unzip Minecase zip file.
5 . Build and run build_and_run
build_and_run.sh.build_and_run.sh.build_and_run.bat.