IPickup.cs 316 B

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Numerics;
  4. using System.Text;
  5. using System.Threading.Tasks;
  6. namespace MineCase.Server.Game.Entities
  7. {
  8. public interface IPickup : IEntity, ICollectable
  9. {
  10. Task Spawn(Guid uuid, Vector3 position);
  11. Task SetItem(Slot item);
  12. }
  13. }