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- using System;
- using System.Collections.Generic;
- using System.Text;
- using Orleans;
- namespace MineCase.Server.Game.Windows.SlotAreas
- {
- internal class OffhandSlotArea : InventorySlotAreaBase
- {
- public OffhandSlotArea(WindowGrain window, IGrainFactory grainFactory)
- : base(OffhandSlotsCount, OffhandOffsetInContainer, window, grainFactory)
- {
- }
- }
- }
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