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- using System;
- using System.Collections.Generic;
- using System.Text;
- using MineCase.Block.State;
- using MineCase.Item;
- namespace MineCase.Block
- {
- public class BlockSapling : Block
- {
- public static IntegerProperty StageProperty = new IntegerProperty("stage", 2);
- public BlockSapling(string name = "sapling")
- {
- FullBlock = false;
- LightOpacity = 0;
- Translucent = false;
- LightValue = 0;
- UseNeighborBrightness = false;
- BlockHardness = 1.0f;
- BlockResistance = 0.0f;
- EnableStats = false;
- NeedsRandomTick = false;
- IsBlockContainer = false;
- BlockSoundType = null;
- BlockParticleGravity = 1.0f;
- Name = name;
- }
- }
- }
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