WangJun
|
ffe430d709
Fix alignment
|
8 anni fa |
WangJun
|
d254b7d148
Merge branch 'document' of https://github.com/dotnetGame/MineCase into document
|
8 anni fa |
WangJun
|
2cfee2f81e
Add GenLayer doc
|
8 anni fa |
WangJun
|
2f90f053f1
Update terrain doc
|
8 anni fa |
WangJun
|
e47226b7de
Add terrain generation doc
|
8 anni fa |
Junyan Liu
|
faa78d4d5d
Update docs. (#90)
|
8 anni fa |
WangJun
|
e76ceb2307
Merge remote-tracking branch 'origin/master' into document
|
8 anni fa |
Junyan Liu
|
5565ab8c61
Create LICENSE (#86)
|
8 anni fa |
sunnycase
|
328998c6df
Add ECS for Client (#85)
|
8 anni fa |
sunnycase
|
763439c3e8
Add docker-compose.yml for win & linux (#84)
|
8 anni fa |
sunnycase
|
79abc984e5
Add docker auto publish (#83)
|
8 anni fa |
sunnycase
|
eafd95ac4a
Use stateless to build ai state machine (#82)
|
8 anni fa |
sunnycase
|
4c5a3f96db
Add a game client prototype (#81)
|
8 anni fa |
WangJun
|
693fae2c21
Entity spawner (#59)
|
8 anni fa |
WangJun
|
14f5191cc1
Add more biomes (#79)
|
8 anni fa |
Junyan Liu
|
4dfec683bc
Add object id. (#78)
|
8 anni fa |
sunnycase
|
f2632ace3c
Implement Pickup using Collision (#77)
|
8 anni fa |
Junyan Liu
|
ed88749e56
Align the axis with minecraft world. (#76)
|
8 anni fa |
WangJun
|
c9aa591402
Add GenLayer doc
|
8 anni fa |
Junyan Liu
|
572f882986
Add cuboid collision detect. (#75)
|
8 anni fa |
WangJun
|
40084ce9de
Update terrain doc
|
8 anni fa |
sunnycase
|
8120510deb
Adopt ECS Design Pattern (Part II) (#73)
|
8 anni fa |
WangJun
|
1a7a95686a
Add terrain generation doc
|
8 anni fa |
sunnycase
|
db41352045
Adopt ECS Design Pattern (Part I) (#70)
|
8 anni fa |
WangJun
|
3cec536400
Cave gen optimization (#65)
|
8 anni fa |
sunnycase
|
18ee8f4343
Some refactors (#68)
|
8 anni fa |
sunnycase
|
9652b25d17
Move map genenration to algorithm project (#67)
|
8 anni fa |
sunnycase
|
7efea73f7a
Fix a bug of ChunkSectionStorage.Compact (#66)
|
8 anni fa |
sunnycase
|
7891230aa2
Correct directory name (#64)
|
8 anni fa |
sunnycase
|
d44a75a9de
Correct directory name (#63)
|
8 anni fa |